#857 - Add b:ale_fix_on_save for controlling fixing on save for specific buffers

This commit is contained in:
w0rp
2017-10-30 22:19:57 +00:00
parent 1575b3d7dd
commit 50f7ad3552
7 changed files with 58 additions and 37 deletions

View File

@@ -1,4 +1,6 @@
Before:
Save g:ale_fix_on_save
Save g:ale_enabled
Save g:ale_run_synchronously
Save g:ale_set_lists_synchronously
Save g:ale_buffer_info
@@ -7,6 +9,7 @@ Before:
let g:ale_buffer_info = {}
let g:ale_run_synchronously = 1
let g:ale_set_lists_synchronously = 1
let b:ale_save_event_fired = 0
call ale#ResetLintFileMarkers()
let g:buffer_result = [
@@ -261,7 +264,10 @@ Execute(The Save event should respect the buffer number):
\], GetSimplerLoclist()
Execute(The Save event should set b:ale_save_event_fired to 1):
let b:ale_enabled = 0
let g:ale_lint_on_save = 1
let b:ale_enabled = 1
call ale#linter#Reset()
call ale#events#SaveEvent(bufnr(''))
" This flag needs to be set so windows can be opened, etc.
@@ -289,3 +295,10 @@ Execute(lint_file linters should stay running after checking without them):
AssertEqual 2, len(g:ale_buffer_info[bufnr('')].job_list)
call ale#engine#WaitForJobs(2000)
Execute(The save event should not lint the buffer when ALE is disabled):
let g:ale_enabled = 0
call ale#events#SaveEvent(bufnr(''))
AssertEqual [], GetSimplerLoclist()
AssertEqual 0, b:ale_save_event_fired