#904 - Allow linting to run on save a second after :q fails

This commit is contained in:
w0rp
2017-10-17 00:37:29 +01:00
parent 5946a128c3
commit 81d993086e
4 changed files with 54 additions and 6 deletions

View File

@@ -8,11 +8,15 @@ After:
Restore
unlet! b:ale_quitting
unlet! b:time_before
Execute(QuitEvent should set b:ale_quitting some time from the clock):
let b:time_before = ale#util#ClockMilliseconds()
Execute(QuitEvent should set b:ale_quitting to 1):
call ale#events#QuitEvent(bufnr(''))
AssertEqual 1, b:ale_quitting
Assert b:ale_quitting >= b:time_before
Assert b:ale_quitting <= ale#util#ClockMilliseconds()
Execute(EnterEvent should set b:ale_quitting to 0):
let b:ale_quitting = 1
@@ -20,3 +24,16 @@ Execute(EnterEvent should set b:ale_quitting to 0):
call ale#events#EnterEvent(bufnr(''))
AssertEqual 0, b:ale_quitting
Execute(The QuitRecently function should work when the variable isn't set):
AssertEqual 0, ale#events#QuitRecently(bufnr(''))
Execute(The QuitRecently function should return 1 when ALE quit recently):
let b:ale_quitting = ale#util#ClockMilliseconds()
AssertEqual 1, ale#events#QuitRecently(bufnr(''))
Execute(The QuitRecently function should return 0 when a second has passed):
let b:ale_quitting = ale#util#ClockMilliseconds() - 1001
AssertEqual 0, ale#events#QuitRecently(bufnr(''))