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#904 - Allow linting to run on save a second after :q fails
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@@ -8,11 +8,15 @@ After:
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Restore
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unlet! b:ale_quitting
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unlet! b:time_before
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Execute(QuitEvent should set b:ale_quitting some time from the clock):
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let b:time_before = ale#util#ClockMilliseconds()
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Execute(QuitEvent should set b:ale_quitting to 1):
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call ale#events#QuitEvent(bufnr(''))
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AssertEqual 1, b:ale_quitting
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Assert b:ale_quitting >= b:time_before
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Assert b:ale_quitting <= ale#util#ClockMilliseconds()
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Execute(EnterEvent should set b:ale_quitting to 0):
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let b:ale_quitting = 1
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@@ -20,3 +24,16 @@ Execute(EnterEvent should set b:ale_quitting to 0):
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call ale#events#EnterEvent(bufnr(''))
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AssertEqual 0, b:ale_quitting
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Execute(The QuitRecently function should work when the variable isn't set):
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AssertEqual 0, ale#events#QuitRecently(bufnr(''))
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Execute(The QuitRecently function should return 1 when ALE quit recently):
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let b:ale_quitting = ale#util#ClockMilliseconds()
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AssertEqual 1, ale#events#QuitRecently(bufnr(''))
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Execute(The QuitRecently function should return 0 when a second has passed):
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let b:ale_quitting = ale#util#ClockMilliseconds() - 1001
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AssertEqual 0, ale#events#QuitRecently(bufnr(''))
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