Move ClockMilliseconds to events, so fewer files are loaded some times

This commit is contained in:
w0rp
2018-06-19 20:53:49 +01:00
parent fd261d7a17
commit 82ea36576c
5 changed files with 20 additions and 20 deletions

View File

@@ -11,12 +11,12 @@ After:
unlet! b:time_before
Execute(QuitEvent should set b:ale_quitting some time from the clock):
let b:time_before = ale#util#ClockMilliseconds()
let b:time_before = ale#events#ClockMilliseconds()
call ale#events#QuitEvent(bufnr(''))
Assert b:ale_quitting >= b:time_before
Assert b:ale_quitting <= ale#util#ClockMilliseconds()
Assert b:ale_quitting <= ale#events#ClockMilliseconds()
Execute(EnterEvent should set b:ale_quitting to 0):
let b:ale_quitting = 1
@@ -29,11 +29,11 @@ Execute(The QuitRecently function should work when the variable isn't set):
AssertEqual 0, ale#events#QuitRecently(bufnr(''))
Execute(The QuitRecently function should return 1 when ALE quit recently):
let b:ale_quitting = ale#util#ClockMilliseconds()
let b:ale_quitting = ale#events#ClockMilliseconds()
AssertEqual 1, ale#events#QuitRecently(bufnr(''))
Execute(The QuitRecently function should return 0 when a second has passed):
let b:ale_quitting = ale#util#ClockMilliseconds() - 1001
let b:ale_quitting = ale#events#ClockMilliseconds() - 1001
AssertEqual 0, ale#events#QuitRecently(bufnr(''))