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Enable gopls by default with GOPATH detection
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@@ -3,38 +3,6 @@
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call ale#Set('windows_node_executable_path', 'node.exe')
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" Given a buffer number, a base variable name, and a list of paths to search
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" for in ancestor directories, detect the executable path for a Node program.
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"
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" The use_global and executable options for the relevant program will be used.
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function! ale#node#FindExecutable(buffer, base_var_name, path_list) abort
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if ale#Var(a:buffer, a:base_var_name . '_use_global')
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return ale#Var(a:buffer, a:base_var_name . '_executable')
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endif
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let l:nearest = ale#node#FindNearestExecutable(a:buffer, a:path_list)
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if !empty(l:nearest)
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return l:nearest
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endif
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return ale#Var(a:buffer, a:base_var_name . '_executable')
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endfunction
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" Given a buffer number, a base variable name, and a list of paths to search
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" for in ancestor directories, detect the executable path for a Node program.
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function! ale#node#FindNearestExecutable(buffer, path_list) abort
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for l:path in a:path_list
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let l:executable = ale#path#FindNearestFile(a:buffer, l:path)
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if !empty(l:executable)
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return l:executable
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endif
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endfor
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return ''
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endfunction
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" Create a executable string which executes a Node.js script command with a
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" Node.js executable if needed.
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"
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