1. Add ale.setup and ale.setup.buffer for pure Lua configuration.
2. Update many global settings to use Booleans instead of numbers to
make types easiert to work with in Lua.
3. Radically reformat documentation and fix errors to make
documentation more usable for Neovim users.
* ale.txt: fix indentation
* ale.txt: fix Type and Default markup
* ale.txt: use `not set` instead of `undefined`
This matches the way the variables are referenced in prose about
existence state.
* rust-analyzer in non-cargo projects
rust-analyzer can also be used in non-cargo projects. This requires a
rust-project.json file in the project root [1].
Make the rust-analyzer linter search for a rust-project.json file if no
Cargo.toml file could be found.
[1]: https://rust-analyzer.github.io/manual.html#non-cargo-based-projects
* Document rust-analyzer without cargo
* Test rust-analyzer with non-cargo projects
Change the other rust tests to match the new directory structure of the
test files.
* Add cspell linter
Add cspell linter, with the languages it supports.
Signed-off-by: David Houston <houstdav000@gmail.com>
* Add cspell Global Variables Documentation
Add documentation to /doc/ale.txt with cspell configuration options.
Signed-off-by: David Houston <houstdav000@gmail.com>
* Add cspell to docs, Minor Cleanup
Add cspell for each supported language, adding some spaces and removing
others when caught navigating the file.
Signed-off-by: David Houston <houstdav000@gmail.com>
* Rust Cargo linter: Improve workspace support
When using Cargo workspaces [1], there is a 'Cargo.toml' directory in a
top level directory, listing all the crates in the project. If we are
currently editing one of the crates, 'cargo build' should execute in
that directory for that crate's separate `Cargo.toml`, otherwise Cargo
may spend more time possibly rebuilding the entire workspace, and maybe
failing on one of the other crates, instead of succeeding on the current.
[1] https://doc.rust-lang.org/book/second-edition/ch14-03-cargo-workspaces.html
* When working on rust/cargo projects of varying sizes, it may be useful
to either build all possible features (i.e. lint all possible
conditionally compiled code), or even turn off other features for a
quicker edit-lint cycle (e.g. for large projects with large build times)
* Added a g:ale_rust_cargo_default_feature_behavior flag for instructing
cargo to not build any features at all (via `--no-default-features`),
building default features (via no extra flags), or building all possible
features (via `--all-features`)
* Also added a g:ale_rust_cargo_include_features flag for including
arbitrary features to be checked by cargo. When coupled with
g:ale_rust_cargo_default_feature_behavior this allows for full
customization of what features are checked and which ones are ignored