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"Pipfile" and "Pipfile.lock" files are also often located in Python module or package directories and their presence is an okay heuristic for finding project roots.
109 lines
3.6 KiB
VimL
109 lines
3.6 KiB
VimL
" Author: w0rp <devw0rp@gmail.com>
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" Description: Functions for integrating with Python linters.
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let s:sep = has('win32') ? '\' : '/'
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" bin is used for Unix virtualenv directories, and Scripts is for Windows.
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let s:bin_dir = has('unix') ? 'bin' : 'Scripts'
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let g:ale_virtualenv_dir_names = get(g:, 'ale_virtualenv_dir_names', [
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\ '.env',
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\ '.venv',
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\ 'env',
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\ 've-py3',
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\ 've',
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\ 'virtualenv',
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\ 'venv',
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\])
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function! ale#python#FindProjectRootIni(buffer) abort
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for l:path in ale#path#Upwards(expand('#' . a:buffer . ':p:h'))
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" If you change this, update ale-python-root documentation.
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if filereadable(l:path . '/MANIFEST.in')
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\|| filereadable(l:path . '/setup.cfg')
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\|| filereadable(l:path . '/pytest.ini')
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\|| filereadable(l:path . '/tox.ini')
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\|| filereadable(l:path . '/mypy.ini')
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\|| filereadable(l:path . '/pycodestyle.cfg')
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\|| filereadable(l:path . '/flake8.cfg')
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\|| filereadable(l:path . '/Pipfile')
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\|| filereadable(l:path . '/Pipfile.lock')
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return l:path
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endif
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endfor
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return ''
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endfunction
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" Given a buffer number, find the project root directory for Python.
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" The root directory is defined as the first directory found while searching
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" upwards through paths, including the current directory, until a path
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" containing an init file (one from MANIFEST.in, setup.cfg, pytest.ini,
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" tox.ini) is found. If it is not possible to find the project root directory
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" via init file, then it will be defined as the first directory found
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" searching upwards through paths, including the current directory, until no
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" __init__.py files is found.
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function! ale#python#FindProjectRoot(buffer) abort
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let l:ini_root = ale#python#FindProjectRootIni(a:buffer)
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if !empty(l:ini_root)
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return l:ini_root
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endif
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for l:path in ale#path#Upwards(expand('#' . a:buffer . ':p:h'))
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if !filereadable(l:path . '/__init__.py')
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return l:path
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endif
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endfor
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return ''
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endfunction
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" Given a buffer number, find a virtualenv path for Python.
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function! ale#python#FindVirtualenv(buffer) abort
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for l:path in ale#path#Upwards(expand('#' . a:buffer . ':p:h'))
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" Skip empty path components returned in MSYS.
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if empty(l:path)
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continue
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endif
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for l:dirname in ale#Var(a:buffer, 'virtualenv_dir_names')
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let l:venv_dir = ale#path#Simplify(
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\ join([l:path, l:dirname], s:sep)
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\)
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let l:script_filename = ale#path#Simplify(
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\ join([l:venv_dir, s:bin_dir, 'activate'], s:sep)
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\)
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if filereadable(l:script_filename)
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return l:venv_dir
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endif
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endfor
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endfor
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return $VIRTUAL_ENV
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endfunction
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" Given a buffer number and a command name, find the path to the executable.
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" First search on a virtualenv for Python, if nothing is found, try the global
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" command. Returns an empty string if cannot find the executable
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function! ale#python#FindExecutable(buffer, base_var_name, path_list) abort
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if ale#Var(a:buffer, a:base_var_name . '_use_global')
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return ale#Var(a:buffer, a:base_var_name . '_executable')
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endif
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let l:virtualenv = ale#python#FindVirtualenv(a:buffer)
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if !empty(l:virtualenv)
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for l:path in a:path_list
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let l:ve_executable = ale#path#Simplify(
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\ join([l:virtualenv, s:bin_dir, l:path], s:sep)
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\)
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if executable(l:ve_executable)
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return l:ve_executable
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endif
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endfor
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endif
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return ale#Var(a:buffer, a:base_var_name . '_executable')
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endfunction
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