Add support for text styling using --color

Close #1663
This commit is contained in:
Junegunn Choi
2020-10-25 19:29:37 +09:00
parent 03c4f04246
commit 11841f688b
12 changed files with 502 additions and 347 deletions

View File

@@ -15,7 +15,6 @@ type Offset [2]int32
type colorOffset struct {
offset [2]int32
color tui.ColorPair
attr tui.Attr
}
type Result struct {
@@ -87,14 +86,14 @@ func minRank() Result {
return Result{item: &minItem, points: [4]uint16{math.MaxUint16, 0, 0, 0}}
}
func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme, color tui.ColorPair, attr tui.Attr, current bool) []colorOffset {
func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme, colBase tui.ColorPair, colMatch tui.ColorPair, current bool) []colorOffset {
itemColors := result.item.Colors()
// No ANSI code, or --color=no
// No ANSI codes
if len(itemColors) == 0 {
var offsets []colorOffset
for _, off := range matchOffsets {
offsets = append(offsets, colorOffset{offset: [2]int32{off[0], off[1]}, color: color, attr: attr})
offsets = append(offsets, colorOffset{offset: [2]int32{off[0], off[1]}, color: colMatch})
}
return offsets
}
@@ -111,17 +110,19 @@ func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme,
maxCol = ansi.offset[1]
}
}
cols := make([]int, maxCol)
cols := make([]int, maxCol)
for colorIndex, ansi := range itemColors {
for i := ansi.offset[0]; i < ansi.offset[1]; i++ {
cols[i] = colorIndex + 1 // XXX
cols[i] = colorIndex + 1 // 1-based index of itemColors
}
}
for _, off := range matchOffsets {
for i := off[0]; i < off[1]; i++ {
cols[i] = -1
// Negative of 1-based index of itemColors
// - The extra -1 means highlighted
cols[i] = cols[i]*-1 - 1
}
}
@@ -133,36 +134,41 @@ func (result *Result) colorOffsets(matchOffsets []Offset, theme *tui.ColorTheme,
// --++++++++-- --++++++++++---
curr := 0
start := 0
ansiToColorPair := func(ansi ansiOffset, base tui.ColorPair) tui.ColorPair {
fg := ansi.color.fg
bg := ansi.color.bg
if fg == -1 {
if current {
fg = theme.Current.Color
} else {
fg = theme.Fg.Color
}
}
if bg == -1 {
if current {
bg = theme.DarkBg.Color
} else {
bg = theme.Bg.Color
}
}
return tui.NewColorPair(fg, bg, ansi.color.attr).MergeAttr(base)
}
var colors []colorOffset
add := func(idx int) {
if curr != 0 && idx > start {
if curr == -1 {
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)}, color: color, attr: attr})
} else {
ansi := itemColors[curr-1]
fg := ansi.color.fg
bg := ansi.color.bg
if theme != nil {
if fg == -1 {
if current {
fg = theme.Current
} else {
fg = theme.Fg
}
}
if bg == -1 {
if current {
bg = theme.DarkBg
} else {
bg = theme.Bg
}
}
if curr < 0 {
color := colMatch
if curr < -1 && theme.Colored {
origColor := ansiToColorPair(itemColors[-curr-2], colMatch)
color = origColor.MergeNonDefault(color)
}
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)}, color: color})
} else {
ansi := itemColors[curr-1]
colors = append(colors, colorOffset{
offset: [2]int32{int32(start), int32(idx)},
color: tui.NewColorPair(fg, bg),
attr: ansi.color.attr.Merge(attr)})
color: ansiToColorPair(ansi, colBase)})
}
}
}