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Add --tail=NUM to limit the number of items to keep in memory
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@@ -48,7 +48,12 @@ func CountItems(cs []*Chunk) int {
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if len(cs) == 0 {
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return 0
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}
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return chunkSize*(len(cs)-1) + cs[len(cs)-1].count
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if len(cs) == 1 {
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return cs[0].count
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}
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// First chunk might not be full due to --tail=N
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return cs[0].count + chunkSize*(len(cs)-2) + cs[len(cs)-1].count
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}
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// Push adds the item to the list
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@@ -72,18 +77,53 @@ func (cl *ChunkList) Clear() {
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}
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// Snapshot returns immutable snapshot of the ChunkList
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func (cl *ChunkList) Snapshot() ([]*Chunk, int) {
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func (cl *ChunkList) Snapshot(tail int) ([]*Chunk, int, bool) {
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cl.mutex.Lock()
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changed := false
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if tail > 0 && CountItems(cl.chunks) > tail {
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changed = true
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// Find the number of chunks to keep
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numChunks := 0
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for left, i := tail, len(cl.chunks)-1; left > 0 && i >= 0; i-- {
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numChunks++
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left -= cl.chunks[i].count
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}
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// Copy the chunks to keep
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ret := make([]*Chunk, numChunks)
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copy(ret, cl.chunks[len(cl.chunks)-numChunks:])
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for left, i := tail, len(ret)-1; i >= 0; i-- {
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chunk := ret[i]
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if chunk.count > left {
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newChunk := *chunk
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newChunk.count = left
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oldCount := chunk.count
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for i := 0; i < left; i++ {
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newChunk.items[i] = chunk.items[oldCount-left+i]
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}
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ret[i] = &newChunk
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break
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}
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left -= chunk.count
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}
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cl.chunks = ret
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}
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ret := make([]*Chunk, len(cl.chunks))
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copy(ret, cl.chunks)
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// Duplicate the last chunk
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// Duplicate the first and the last chunk
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if cnt := len(ret); cnt > 0 {
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if tail > 0 && cnt > 1 {
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newChunk := *ret[0]
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ret[0] = &newChunk
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}
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newChunk := *ret[cnt-1]
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ret[cnt-1] = &newChunk
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}
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cl.mutex.Unlock()
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return ret, CountItems(ret)
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return ret, CountItems(ret), changed
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}
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