Add --{header,header-lines,footer}-border=inline

New BorderShape that embeds the section inside the --list-border
frame, joined to the list content by a horizontal separator with
T-junctions where the list shape has side borders. Requires a list
border with both top and bottom segments; falls back to 'line'
otherwise. Stacks when multiple sections are inline.

Sections inherit --color list-border by default and are colored as a
uniform block via their own --color *-border and *-bg.

Incompatible with --header-first. --header-border=inline requires
--header-lines-border to be inline or unset.
This commit is contained in:
Junegunn Choi
2026-04-18 19:34:56 +09:00
parent ef6eba1b89
commit d754cfab87
9 changed files with 906 additions and 242 deletions

View File

@@ -178,10 +178,11 @@ Usage: fzf [options]
--header-first Print header before the prompt line
--header-border[=STYLE] Draw border around the header section
[rounded|sharp|bold|block|thinblock|double|horizontal|vertical|
top|bottom|left|right|line|none] (default: rounded)
top|bottom|left|right|line|inline|none] (default: rounded)
--header-lines-border[=STYLE]
Display header from --header-lines with a separate border.
Pass 'none' to still separate it but without a border.
Pass 'inline' to embed it inside the list frame.
--header-label=LABEL Label to print on the header border
--header-label-pos=COL Position of the header label
[POSITIVE_INTEGER: columns from left|
@@ -192,7 +193,7 @@ Usage: fzf [options]
--footer=STR String to print as footer
--footer-border[=STYLE] Draw border around the footer section
[rounded|sharp|bold|block|thinblock|double|horizontal|vertical|
top|bottom|left|right|line|none] (default: line)
top|bottom|left|right|line|inline|none] (default: line)
--footer-label=LABEL Label to print on the footer border
--footer-label-pos=COL Position of the footer label
[POSITIVE_INTEGER: columns from left|
@@ -953,6 +954,8 @@ func parseBorder(str string, optional bool) (tui.BorderShape, error) {
switch str {
case "line":
return tui.BorderLine, nil
case "inline":
return tui.BorderInline, nil
case "rounded":
return tui.BorderRounded, nil
case "sharp":
@@ -983,7 +986,7 @@ func parseBorder(str string, optional bool) (tui.BorderShape, error) {
if optional && str == "" {
return defaultBorderShape, nil
}
return tui.BorderNone, errors.New("invalid border style (expected: rounded|sharp|bold|block|thinblock|double|horizontal|vertical|top|bottom|left|right|none)")
return tui.BorderNone, errors.New("invalid border style (expected: rounded|sharp|bold|block|thinblock|double|horizontal|vertical|top|bottom|left|right|line|inline|none)")
}
func parseKeyChords(str string, message string) (map[tui.Event]string, []tui.Event, error) {
@@ -3610,6 +3613,22 @@ func validateOptions(opts *Options) error {
return errors.New("only ANSI attributes are allowed for 'nth' (regular, bold, underline, reverse, dim, italic, strikethrough)")
}
if opts.BorderShape == tui.BorderInline ||
opts.ListBorderShape == tui.BorderInline ||
opts.InputBorderShape == tui.BorderInline ||
opts.Preview.border == tui.BorderInline {
return errors.New("inline border is only supported for --header-border, --header-lines-border, and --footer-border")
}
if opts.HeaderFirst && (opts.HeaderBorderShape == tui.BorderInline || opts.HeaderLinesShape == tui.BorderInline) {
return errors.New("--header-first is not compatible with --header-border=inline or --header-lines-border=inline")
}
if opts.HeaderBorderShape == tui.BorderInline &&
opts.HeaderLinesShape != tui.BorderInline &&
opts.HeaderLinesShape != tui.BorderUndefined &&
opts.HeaderLinesShape != tui.BorderNone {
return errors.New("--header-border=inline requires --header-lines-border to be inline or unset")
}
return nil
}

View File

@@ -1168,7 +1168,10 @@ func NewTerminal(opts *Options, eventBox *util.EventBox, executor *util.Executor
baseTheme = renderer.DefaultTheme()
}
// This should be called before accessing tui.Color*
tui.InitTheme(opts.Theme, baseTheme, opts.Bold, opts.Black, opts.InputBorderShape.Visible(), opts.HeaderBorderShape.Visible())
headerInline := opts.HeaderBorderShape == tui.BorderInline || opts.HeaderLinesShape == tui.BorderInline
footerInline := opts.FooterBorderShape == tui.BorderInline
hasHeader := opts.HeaderBorderShape.Visible() || opts.HeaderLinesShape.Visible()
tui.InitTheme(opts.Theme, baseTheme, opts.Bold, opts.Black, opts.InputBorderShape.Visible(), hasHeader, headerInline, footerInline)
// Gutter character
var gutterChar, gutterRawChar string
@@ -1227,6 +1230,22 @@ func NewTerminal(opts *Options, eventBox *util.EventBox, executor *util.Executor
}
}
// Inline borders are embedded between the list's top and bottom horizontals.
// Shapes missing either one (none/phantom/line/single-sided) fall back to a plain
// horizontal separator (same as BorderLine).
inlineSupported := t.listBorderShape.HasTop() && t.listBorderShape.HasBottom()
if !inlineSupported {
if t.headerBorderShape == tui.BorderInline {
t.headerBorderShape = tui.BorderLine
}
if t.headerLinesShape == tui.BorderInline {
t.headerLinesShape = tui.BorderLine
}
if t.footerBorderShape == tui.BorderInline {
t.footerBorderShape = tui.BorderLine
}
}
// Determine header border shape
if t.headerBorderShape == tui.BorderLine {
if t.layout == layoutReverse {
@@ -2237,6 +2256,98 @@ func (t *Terminal) determineHeaderLinesShape() (bool, tui.BorderShape) {
return false, tui.BorderNone
}
// Inline sections live inside wborder rather than consuming shift/shrink/availableLines.
type inlineRole int
const (
inlineRoleHeader inlineRole = iota
inlineRoleHeaderLines
inlineRoleFooter
)
type inlineSlot struct {
role inlineRole
windowType tui.WindowType
contentLines int // 0 when out of budget: a ghost placeholder is created so
// t.headerWindow / t.footerWindow stay non-nil but no frame is painted.
label labelPrinter
labelOpts labelOpts
labelLen int
}
// inlineMetaFor returns (onTop: top stack vs bottom; windowType; isInner:
// adjacent to list content) for the given inline role, derived from the layout.
// Header is outer when paired with header-lines; header-lines is always inner;
// footer is inner except in reverseList where it sits outside header-lines.
func (t *Terminal) inlineMetaFor(role inlineRole) (onTop bool, windowType tui.WindowType, isInner bool) {
switch role {
case inlineRoleHeader:
return t.layout == layoutReverse, tui.WindowHeader, false
case inlineRoleHeaderLines:
return t.layout != layoutDefault, tui.WindowHeader, true
case inlineRoleFooter:
return t.layout != layoutReverse, tui.WindowFooter, t.layout != layoutReverseList
}
return false, tui.WindowBase, false
}
func (t *Terminal) placeInlineSection(win tui.Window, role inlineRole) {
switch role {
case inlineRoleHeader:
t.headerWindow = win
case inlineRoleHeaderLines:
t.headerLinesWindow = win
case inlineRoleFooter:
t.footerWindow = win
}
}
// placeInlineStack walks `slots` in outer-to-inner order. Only the outermost
// slot (index 0) claims the adjacent wborder edge; later slots paint side-only
// frames so the T-junction separator lands between sections.
func (t *Terminal) placeInlineStack(slots []inlineSlot, startRow int, onTop bool) {
firstEdge := tui.SectionEdgeTop
if !onTop {
firstEdge = tui.SectionEdgeBottom
}
noBorder := tui.MakeBorderStyle(tui.BorderNone, t.unicode)
subLeft := t.window.Left()
subWidth := t.window.Width()
cursor := startRow
for i, s := range slots {
var windowTop, sepRow int
if onTop {
windowTop = cursor
sepRow = cursor + s.contentLines - t.wborder.Top()
} else {
windowTop = cursor - s.contentLines + 1
sepRow = windowTop - 1 - t.wborder.Top()
}
// 0-height placeholder keeps t.headerWindow / t.footerWindow non-nil.
win := t.tui.NewWindow(windowTop, subLeft, subWidth, s.contentLines, s.windowType, noBorder, true)
t.placeInlineSection(win, s.role)
if s.contentLines == 0 {
continue
}
secTop := windowTop - t.wborder.Top()
secBottom := secTop + s.contentLines - 1
edge := tui.SectionEdgeNone
if i == 0 {
edge = firstEdge
}
t.wborder.PaintSectionFrame(secTop, secBottom, s.windowType, edge)
// useBottom=onTop so the separator always hugs the list (inner side).
// Matters for thinblock/block where top != bottom char.
t.wborder.DrawHSeparator(sepRow, s.windowType, onTop)
t.printLabelAt(t.wborder, s.label, s.labelOpts, s.labelLen, sepRow)
if onTop {
cursor += s.contentLines + 1
} else {
cursor -= s.contentLines + 1
}
}
}
func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
t.clearNumLinesCache()
t.forcePreview = forcePreview
@@ -2353,6 +2464,50 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
}
}
// Slices are ordered outer-to-inner: index 0 touches wborder's edge.
var inlineTop []inlineSlot
var inlineBottom []inlineSlot
// Caps contentLines against remaining wborder space. Oversized requests (e.g. a
// huge --header-lines) become 0-height placeholders rather than pushing the list
// window to negative height.
addInline := func(contentLines int, role inlineRole) {
onTop, windowType, isInner := t.inlineMetaFor(role)
used := 0
for _, s := range inlineTop {
if s.contentLines > 0 {
used += s.contentLines + 1
}
}
for _, s := range inlineBottom {
if s.contentLines > 0 {
used += s.contentLines + 1
}
}
remaining := availableLines - borderLines(t.listBorderShape) - used - 1
if remaining < 2 {
contentLines = 0
} else {
contentLines = util.Constrain(contentLines, 1, remaining-1)
}
slot := inlineSlot{role: role, windowType: windowType, contentLines: contentLines}
switch role {
case inlineRoleHeader:
slot.label, slot.labelOpts, slot.labelLen = t.headerLabel, t.headerLabelOpts, t.headerLabelLen
case inlineRoleFooter:
slot.label, slot.labelOpts, slot.labelLen = t.footerLabel, t.footerLabelOpts, t.footerLabelLen
}
target := &inlineTop
if !onTop {
target = &inlineBottom
}
if isInner {
*target = append(*target, slot)
} else {
*target = append([]inlineSlot{slot}, *target...)
}
}
// Adjust position and size of the list window if header border is set
headerBorderHeight := 0
if hasHeaderWindow {
@@ -2360,37 +2515,62 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
if hasHeaderLinesWindow {
headerWindowHeight -= t.headerLines
}
headerBorderHeight = util.Constrain(borderLines(t.headerBorderShape)+headerWindowHeight, 0, availableLines)
if t.layout == layoutReverse {
shift += headerBorderHeight
shrink += headerBorderHeight
if t.headerBorderShape == tui.BorderInline {
addInline(headerWindowHeight, inlineRoleHeader)
} else {
shrink += headerBorderHeight
headerBorderHeight = util.Constrain(borderLines(t.headerBorderShape)+headerWindowHeight, 0, availableLines)
if t.layout == layoutReverse {
shift += headerBorderHeight
shrink += headerBorderHeight
} else {
shrink += headerBorderHeight
}
availableLines -= headerBorderHeight
}
availableLines -= headerBorderHeight
}
headerLinesHeight := 0
if hasHeaderLinesWindow {
headerLinesHeight = util.Constrain(borderLines(headerLinesShape)+t.headerLines, 0, availableLines)
if t.layout != layoutDefault {
shift += headerLinesHeight
shrink += headerLinesHeight
if headerLinesShape == tui.BorderInline {
addInline(t.headerLines, inlineRoleHeaderLines)
} else {
shrink += headerLinesHeight
headerLinesHeight = util.Constrain(borderLines(headerLinesShape)+t.headerLines, 0, availableLines)
if t.layout != layoutDefault {
shift += headerLinesHeight
shrink += headerLinesHeight
} else {
shrink += headerLinesHeight
}
availableLines -= headerLinesHeight
}
availableLines -= headerLinesHeight
}
footerBorderHeight := 0
if hasFooterWindow {
// Footer lines should not take all available lines
footerBorderHeight = util.Constrain(borderLines(t.footerBorderShape)+len(t.footer), 0, availableLines)
shrink += footerBorderHeight
if t.layout != layoutReverse {
shift += footerBorderHeight
if t.footerBorderShape == tui.BorderInline {
addInline(len(t.footer), inlineRoleFooter)
} else {
// Footer lines should not take all available lines
footerBorderHeight = util.Constrain(borderLines(t.footerBorderShape)+len(t.footer), 0, availableLines)
shrink += footerBorderHeight
if t.layout != layoutReverse {
shift += footerBorderHeight
}
availableLines -= footerBorderHeight
}
}
inlineTopLines := 0
for _, s := range inlineTop {
if s.contentLines > 0 {
inlineTopLines += s.contentLines + 1
}
}
inlineBottomLines := 0
for _, s := range inlineBottom {
if s.contentLines > 0 {
inlineBottomLines += s.contentLines + 1
}
availableLines -= footerBorderHeight
}
// Set up list border
@@ -2501,12 +2681,12 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
if previewOpts.position == posUp {
innerBorderFn(marginInt[0]+pheight, marginInt[3], width, height-pheight)
t.window = t.tui.NewWindow(
innerMarginInt[0]+pheight+shift, innerMarginInt[3], innerWidth, innerHeight-pheight-shrink, tui.WindowList, noBorder, true)
innerMarginInt[0]+pheight+shift+inlineTopLines, innerMarginInt[3], innerWidth, innerHeight-pheight-shrink-inlineTopLines-inlineBottomLines, tui.WindowList, noBorder, true)
createPreviewWindow(marginInt[0], marginInt[3], width, pheight)
} else {
innerBorderFn(marginInt[0], marginInt[3], width, height-pheight)
t.window = t.tui.NewWindow(
innerMarginInt[0]+shift, innerMarginInt[3], innerWidth, innerHeight-pheight-shrink, tui.WindowList, noBorder, true)
innerMarginInt[0]+shift+inlineTopLines, innerMarginInt[3], innerWidth, innerHeight-pheight-shrink-inlineTopLines-inlineBottomLines, tui.WindowList, noBorder, true)
createPreviewWindow(marginInt[0]+height-pheight, marginInt[3], width, pheight)
}
case posLeft, posRight:
@@ -2545,7 +2725,7 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
m = 1
}
t.window = t.tui.NewWindow(
innerMarginInt[0]+shift, innerMarginInt[3]+pwidth+m, innerWidth-pwidth-m, innerHeight-shrink, tui.WindowList, noBorder, true)
innerMarginInt[0]+shift+inlineTopLines, innerMarginInt[3]+pwidth+m, innerWidth-pwidth-m, innerHeight-shrink-inlineTopLines-inlineBottomLines, tui.WindowList, noBorder, true)
// Clear characters on the margin
// fzf --bind 'space:toggle-preview' --preview ':' --preview-window left,1
@@ -2577,7 +2757,7 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
}
innerBorderFn(marginInt[0], marginInt[3], width-pwidth, height)
t.window = t.tui.NewWindow(
innerMarginInt[0]+shift, innerMarginInt[3], innerWidth-pwidth, innerHeight-shrink, tui.WindowList, noBorder, true)
innerMarginInt[0]+shift+inlineTopLines, innerMarginInt[3], innerWidth-pwidth, innerHeight-shrink-inlineTopLines-inlineBottomLines, tui.WindowList, noBorder, true)
x := marginInt[3] + width - pwidth
createPreviewWindow(marginInt[0], x, pwidth, height)
}
@@ -2615,10 +2795,15 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
}
innerBorderFn(marginInt[0], marginInt[3], width, height)
t.window = t.tui.NewWindow(
innerMarginInt[0]+shift,
innerMarginInt[0]+shift+inlineTopLines,
innerMarginInt[3],
innerWidth,
innerHeight-shrink, tui.WindowList, noBorder, true)
innerHeight-shrink-inlineTopLines-inlineBottomLines, tui.WindowList, noBorder, true)
}
if len(inlineTop)+len(inlineBottom) > 0 && t.wborder != nil {
t.placeInlineStack(inlineTop, t.window.Top()-inlineTopLines, true)
t.placeInlineStack(inlineBottom, t.window.Top()+t.window.Height()+inlineBottomLines-1, false)
}
if len(t.scrollbar) == 0 {
@@ -2700,7 +2885,7 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
}
// Set up header border
if hasHeaderWindow {
if hasHeaderWindow && t.headerBorderShape != tui.BorderInline {
var btop int
if hasInputWindow && t.headerFirst {
if t.layout == layoutReverse {
@@ -2728,7 +2913,7 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
}
// Set up header lines border
if hasHeaderLinesWindow {
if hasHeaderLinesWindow && headerLinesShape != tui.BorderInline {
var btop int
// NOTE: We still have to handle --header-first here in case
// --header-lines-border is set. Can't we just use header window instead
@@ -2761,7 +2946,7 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
}
// Set up footer
if hasFooterWindow {
if hasFooterWindow && t.footerBorderShape != tui.BorderInline {
var btop int
if t.layout == layoutReverse {
btop = w.Top() + w.Height()
@@ -2778,8 +2963,21 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
t.footerWindow = createInnerWindow(t.footerBorder, t.footerBorderShape, tui.WindowFooter, 0)
}
// Print border label
t.printLabel(t.wborder, t.listLabel, t.listLabelOpts, t.listLabelLen, t.listBorderShape, false)
// When the list label lands on an edge owned by an inline section, swap its bg
// so the label reads as part of that section's frame. Fg stays at list-label.
listLabel, listLabelLen := t.listLabel, t.listLabelLen
var adjacentSection *inlineSlot
if t.listLabelOpts.bottom && len(inlineBottom) > 0 {
adjacentSection = &inlineBottom[0]
} else if !t.listLabelOpts.bottom && len(inlineTop) > 0 {
adjacentSection = &inlineTop[0]
}
if adjacentSection != nil {
bg := tui.BorderColor(adjacentSection.windowType).Bg()
custom := tui.ColListLabel.WithBg(tui.ColorAttr{Color: bg, Attr: tui.AttrUndefined})
listLabel, listLabelLen = t.ansiLabelPrinter(t.listLabelOpts.label, &custom, false)
}
t.printLabel(t.wborder, listLabel, t.listLabelOpts, listLabelLen, t.listBorderShape, false)
t.printLabel(t.border, t.borderLabel, t.borderLabelOpts, t.borderLabelLen, t.borderShape, false)
t.printLabel(t.pborder, t.previewLabel, t.previewLabelOpts, t.previewLabelLen, t.activePreviewOpts.Border(), false)
t.printLabel(t.inputBorder, t.inputLabel, t.inputLabelOpts, t.inputLabelLen, t.inputBorderShape, false)
@@ -2787,37 +2985,39 @@ func (t *Terminal) resizeWindows(forcePreview bool, redrawBorder bool) {
t.printLabel(t.footerBorder, t.footerLabel, t.footerLabelOpts, t.footerLabelLen, t.footerBorderShape, false)
}
// printLabelAt positions and renders a label at the given row of `window`. Shared by
// printLabel (which computes row from the border shape) and the inline-section label
// code (which uses an explicit separator row).
func (t *Terminal) printLabelAt(window tui.Window, render labelPrinter, opts labelOpts, length int, row int) {
if window == nil || render == nil || window.Height() == 0 {
return
}
var col int
if opts.column == 0 {
col = max(0, (window.Width()-length)/2)
} else if opts.column < 0 {
col = max(0, window.Width()+opts.column+1-length)
} else {
col = min(opts.column-1, window.Width()-length)
}
window.Move(row, col)
render(window, window.Width())
}
func (t *Terminal) printLabel(window tui.Window, render labelPrinter, opts labelOpts, length int, borderShape tui.BorderShape, redrawBorder bool) {
if window == nil {
if window == nil || window.Height() == 0 {
return
}
if window.Height() == 0 {
return
}
switch borderShape {
case tui.BorderHorizontal, tui.BorderTop, tui.BorderBottom, tui.BorderRounded, tui.BorderSharp, tui.BorderBold, tui.BorderBlock, tui.BorderThinBlock, tui.BorderDouble:
if redrawBorder {
window.DrawHBorder()
}
if render == nil {
return
}
var col int
if opts.column == 0 {
col = max(0, (window.Width()-length)/2)
} else if opts.column < 0 {
col = max(0, window.Width()+opts.column+1-length)
} else {
col = min(opts.column-1, window.Width()-length)
}
row := 0
if borderShape == tui.BorderBottom || opts.bottom {
row = window.Height() - 1
}
window.Move(row, col)
render(window, window.Width())
t.printLabelAt(window, render, opts, length, row)
}
}
@@ -3185,8 +3385,19 @@ func (t *Terminal) resizeIfNeeded() bool {
return true
}
// Inline sections are budget-capped inside wborder, so window.Height() may be
// smaller than the requested content length. Treat "capped" (height < want) as
// a no-op to avoid triggering a full redraw on every info/header/footer event
// when the user has requested more content than fits.
mismatch := func(shape tui.BorderShape, height, want int) bool {
if shape == tui.BorderInline && height < want {
return false
}
return height != want
}
// Check footer window
if len(t.footer) > 0 && (t.footerWindow == nil || t.footerWindow.Height() != len(t.footer)) ||
if len(t.footer) > 0 && (t.footerWindow == nil || mismatch(t.footerBorderShape, t.footerWindow.Height(), len(t.footer))) ||
len(t.footer) == 0 && t.footerWindow != nil {
t.printAll()
return true
@@ -3200,14 +3411,12 @@ func (t *Terminal) resizeIfNeeded() bool {
if needHeaderLinesWindow {
primaryHeaderLines -= t.headerLines
}
// FIXME: Full redraw is triggered if there are too many lines in the header
// so that the header window cannot display all of them.
if (needHeaderWindow && t.headerWindow == nil) ||
(!needHeaderWindow && t.headerWindow != nil) ||
(needHeaderWindow && t.headerWindow != nil && primaryHeaderLines != t.headerWindow.Height()) ||
(needHeaderWindow && t.headerWindow != nil && mismatch(t.headerBorderShape, t.headerWindow.Height(), primaryHeaderLines)) ||
(needHeaderLinesWindow && t.headerLinesWindow == nil) ||
(!needHeaderLinesWindow && t.headerLinesWindow != nil) ||
(needHeaderLinesWindow && t.headerLinesWindow != nil && t.headerLines != t.headerLinesWindow.Height()) {
(needHeaderLinesWindow && t.headerLinesWindow != nil && mismatch(t.headerLinesShape, t.headerLinesWindow.Height(), t.headerLines)) {
t.printAll()
return true
}
@@ -3219,14 +3428,21 @@ func (t *Terminal) printHeader() {
return
}
t.withWindow(t.headerWindow, func() {
var headerItems []Item
if !t.hasHeaderLinesWindow() {
headerItems = t.header
}
t.printHeaderImpl(t.headerWindow, t.headerBorderShape, t.header0, headerItems)
})
if w, shape := t.determineHeaderLinesShape(); w {
// When an inline section was requested but addInline had no budget, its window is
// nil. Don't fall through to withWindow — that would leak header content into the
// list window. A nil window is only legitimate when the shape is NOT inline (e.g.
// header combined with the list when --no-list-border is in effect).
if !(t.headerBorderShape == tui.BorderInline && t.headerWindow == nil) {
t.withWindow(t.headerWindow, func() {
var headerItems []Item
if !t.hasHeaderLinesWindow() {
headerItems = t.header
}
t.printHeaderImpl(t.headerWindow, t.headerBorderShape, t.header0, headerItems)
})
}
if w, shape := t.determineHeaderLinesShape(); w &&
!(shape == tui.BorderInline && t.headerLinesWindow == nil) {
t.withWindow(t.headerLinesWindow, func() {
t.printHeaderImpl(t.headerLinesWindow, shape, nil, t.header)
})
@@ -3277,7 +3493,10 @@ func (t *Terminal) headerIndentImpl(base int, borderShape tui.BorderShape) int {
if t.listBorderShape.HasLeft() {
indentSize += 1 + t.borderWidth
}
if borderShape.HasLeft() {
// Section borders with their own left side skip past the list border's left column.
// Inline sections also skip it, but only when the list border actually has a left,
// since otherwise the inline window starts flush with the list window.
if borderShape.HasLeft() || (borderShape == tui.BorderInline && t.listBorderShape.HasLeft()) {
indentSize -= 1 + t.borderWidth
if indentSize < 0 {
indentSize = 0
@@ -5952,11 +6171,28 @@ func (t *Terminal) Loop() error {
case reqRedrawInputLabel:
t.printLabel(t.inputBorder, t.inputLabel, t.inputLabelOpts, t.inputLabelLen, t.inputBorderShape, true)
case reqRedrawHeaderLabel:
t.printLabel(t.headerBorder, t.headerLabel, t.headerLabelOpts, t.headerLabelLen, t.headerBorderShape, true)
if t.headerBorderShape == tui.BorderInline {
// Inline labels sit on the separator inside wborder; re-run the
// full layout to repaint the separator + label together.
t.printAll()
} else {
t.printLabel(t.headerBorder, t.headerLabel, t.headerLabelOpts, t.headerLabelLen, t.headerBorderShape, true)
}
case reqRedrawFooterLabel:
t.printLabel(t.footerBorder, t.footerLabel, t.footerLabelOpts, t.footerLabelLen, t.footerBorderShape, true)
if t.footerBorderShape == tui.BorderInline {
t.printAll()
} else {
t.printLabel(t.footerBorder, t.footerLabel, t.footerLabelOpts, t.footerLabelLen, t.footerBorderShape, true)
}
case reqRedrawListLabel:
t.printLabel(t.wborder, t.listLabel, t.listLabelOpts, t.listLabelLen, t.listBorderShape, true)
// When inline sections are active, the label's bg depends on which
// section owns the adjacent edge. Rerun the layout to reuse that
// logic rather than duplicating it here.
if t.headerBorderShape == tui.BorderInline || t.headerLinesShape == tui.BorderInline || t.footerBorderShape == tui.BorderInline {
t.printAll()
} else {
t.printLabel(t.wborder, t.listLabel, t.listLabelOpts, t.listLabelLen, t.listBorderShape, true)
}
case reqRedrawBorderLabel:
t.printLabel(t.border, t.borderLabel, t.borderLabelOpts, t.borderLabelLen, t.borderShape, true)
case reqRedrawPreviewLabel:

View File

@@ -1129,127 +1129,142 @@ func (w *LightWindow) DrawHBorder() {
w.drawBorder(true)
}
// drawHLine fills row `row` with `line` between optional left/right caps.
// A zero rune means "no cap"; caps are placed at the very edges of `w`.
func (w *LightWindow) drawHLine(row int, line, leftCap, rightCap rune, color ColorPair) {
w.Move(row, 0)
hw := runeWidth(line)
width := w.width
if leftCap != 0 {
w.CPrint(color, string(leftCap))
width -= runeWidth(leftCap)
}
if rightCap != 0 {
width -= runeWidth(rightCap)
}
if width < 0 {
width = 0
}
inner := width / hw
rem := width - inner*hw
w.CPrint(color, repeat(line, inner)+repeat(' ', rem))
if rightCap != 0 {
w.CPrint(color, string(rightCap))
}
}
func (w *LightWindow) DrawHSeparator(row int, windowType WindowType, useBottom bool) {
if w.height == 0 {
return
}
shape := w.border.shape
if shape == BorderNone {
return
}
color := BorderColor(windowType)
line := w.border.top
if useBottom {
line = w.border.bottom
}
var leftCap, rightCap rune
if shape.HasLeft() || shape.HasRight() {
leftCap = w.border.leftMid
rightCap = w.border.rightMid
}
w.drawHLine(row, line, leftCap, rightCap, color)
}
func (w *LightWindow) PaintSectionFrame(topContent, bottomContent int, windowType WindowType, edge SectionEdge) {
if w.height == 0 || w.border.shape == BorderNone {
return
}
color := BorderColor(windowType)
shape := w.border.shape
hasLeft := shape.HasLeft()
hasRight := shape.HasRight()
rightW := runeWidth(w.border.right)
// Content rows: overpaint left/right verticals + their 1-char margin.
for row := topContent; row <= bottomContent; row++ {
if hasLeft {
w.Move(row, 0)
w.CPrint(color, string(w.border.left)+" ")
}
if hasRight {
w.Move(row, w.width-rightW-1)
w.CPrint(color, " "+string(w.border.right))
}
}
if edge == SectionEdgeTop && shape.HasTop() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.border.topLeft
}
if hasRight {
rightCap = w.border.topRight
}
w.drawHLine(0, w.border.top, leftCap, rightCap, color)
}
if edge == SectionEdgeBottom && shape.HasBottom() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.border.bottomLeft
}
if hasRight {
rightCap = w.border.bottomRight
}
w.drawHLine(w.height-1, w.border.bottom, leftCap, rightCap, color)
}
}
func (w *LightWindow) drawBorder(onlyHorizontal bool) {
if w.height == 0 {
return
}
switch w.border.shape {
case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble:
w.drawBorderAround(onlyHorizontal)
case BorderHorizontal:
w.drawBorderHorizontal(true, true)
case BorderVertical:
if onlyHorizontal {
return
}
w.drawBorderVertical(true, true)
case BorderTop:
w.drawBorderHorizontal(true, false)
case BorderBottom:
w.drawBorderHorizontal(false, true)
case BorderLeft:
if onlyHorizontal {
return
}
w.drawBorderVertical(true, false)
case BorderRight:
if onlyHorizontal {
return
}
w.drawBorderVertical(false, true)
shape := w.border.shape
if shape == BorderNone {
return
}
}
color := BorderColor(w.windowType)
hasLeft := shape.HasLeft()
hasRight := shape.HasRight()
func (w *LightWindow) drawBorderHorizontal(top, bottom bool) {
color := ColBorder
switch w.windowType {
case WindowList:
color = ColListBorder
case WindowInput:
color = ColInputBorder
case WindowHeader:
color = ColHeaderBorder
case WindowFooter:
color = ColFooterBorder
case WindowPreview:
color = ColPreviewBorder
}
hw := runeWidth(w.border.top)
if top {
w.Move(0, 0)
w.CPrint(color, repeat(w.border.top, w.width/hw))
}
if bottom {
w.Move(w.height-1, 0)
w.CPrint(color, repeat(w.border.bottom, w.width/hw))
}
}
func (w *LightWindow) drawBorderVertical(left, right bool) {
vw := runeWidth(w.border.left)
color := ColBorder
switch w.windowType {
case WindowList:
color = ColListBorder
case WindowInput:
color = ColInputBorder
case WindowHeader:
color = ColHeaderBorder
case WindowFooter:
color = ColFooterBorder
case WindowPreview:
color = ColPreviewBorder
}
for y := 0; y < w.height; y++ {
if left {
w.Move(y, 0)
w.CPrint(color, string(w.border.left))
w.CPrint(color, " ") // Margin
if shape.HasTop() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.border.topLeft
}
if right {
w.Move(y, w.width-vw-1)
w.CPrint(color, " ") // Margin
w.CPrint(color, string(w.border.right))
if hasRight {
rightCap = w.border.topRight
}
w.drawHLine(0, w.border.top, leftCap, rightCap, color)
}
}
func (w *LightWindow) drawBorderAround(onlyHorizontal bool) {
w.Move(0, 0)
color := ColBorder
switch w.windowType {
case WindowList:
color = ColListBorder
case WindowInput:
color = ColInputBorder
case WindowHeader:
color = ColHeaderBorder
case WindowFooter:
color = ColFooterBorder
case WindowPreview:
color = ColPreviewBorder
}
hw := runeWidth(w.border.top)
tcw := runeWidth(w.border.topLeft) + runeWidth(w.border.topRight)
bcw := runeWidth(w.border.bottomLeft) + runeWidth(w.border.bottomRight)
rem := (w.width - tcw) % hw
w.CPrint(color, string(w.border.topLeft)+repeat(w.border.top, (w.width-tcw)/hw)+repeat(' ', rem)+string(w.border.topRight))
if !onlyHorizontal {
if !onlyHorizontal && (hasLeft || hasRight) {
vw := runeWidth(w.border.left)
for y := 1; y < w.height-1; y++ {
w.Move(y, 0)
w.CPrint(color, string(w.border.left))
w.CPrint(color, " ") // Margin
w.Move(y, w.width-vw-1)
w.CPrint(color, " ") // Margin
w.CPrint(color, string(w.border.right))
for y := 0; y < w.height; y++ {
// Corner rows are already painted by drawHLine above / below.
if (y == 0 && shape.HasTop()) || (y == w.height-1 && shape.HasBottom()) {
continue
}
if hasLeft {
w.Move(y, 0)
w.CPrint(color, string(w.border.left)+" ")
}
if hasRight {
w.Move(y, w.width-vw-1)
w.CPrint(color, " "+string(w.border.right))
}
}
}
w.Move(w.height-1, 0)
rem = (w.width - bcw) % hw
w.CPrint(color, string(w.border.bottomLeft)+repeat(w.border.bottom, (w.width-bcw)/hw)+repeat(' ', rem)+string(w.border.bottomRight))
if shape.HasBottom() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.border.bottomLeft
}
if hasRight {
rightCap = w.border.bottomRight
}
w.drawHLine(w.height-1, w.border.bottom, leftCap, rightCap, color)
}
}
func (w *LightWindow) csi(code string) string {

View File

@@ -1017,6 +1017,113 @@ func (w *TcellWindow) DrawHBorder() {
w.drawBorder(true)
}
// borderStyleFor returns the tcell.Style used to draw borders for `wt`, honoring
// whether the window is rendering with colors.
func (w *TcellWindow) borderStyleFor(wt WindowType) tcell.Style {
if !w.color {
return w.normal.style()
}
return BorderColor(wt).style()
}
// drawHLine fills row `y` with `line` between optional left/right caps.
// A zero rune means "no cap"; caps are placed at the very edges of `w`.
// tcell has an issue displaying two overlapping wide runes, so the line
// stops before the cap position rather than overpainting.
func (w *TcellWindow) drawHLine(y int, line, leftCap, rightCap rune, style tcell.Style) {
left := w.left
right := left + w.width
hw := runeWidth(line)
lw := 0
rw := 0
if leftCap != 0 {
lw = runeWidth(leftCap)
}
if rightCap != 0 {
rw = runeWidth(rightCap)
}
for x := left + lw; x <= right-rw-hw; x += hw {
_screen.SetContent(x, y, line, nil, style)
}
if leftCap != 0 {
_screen.SetContent(left, y, leftCap, nil, style)
}
if rightCap != 0 {
_screen.SetContent(right-rw, y, rightCap, nil, style)
}
}
func (w *TcellWindow) DrawHSeparator(row int, windowType WindowType, useBottom bool) {
if w.height == 0 {
return
}
shape := w.borderStyle.shape
if shape == BorderNone {
return
}
style := w.borderStyleFor(windowType)
line := w.borderStyle.top
if useBottom {
line = w.borderStyle.bottom
}
var leftCap, rightCap rune
if shape.HasLeft() || shape.HasRight() {
leftCap = w.borderStyle.leftMid
rightCap = w.borderStyle.rightMid
}
w.drawHLine(w.top+row, line, leftCap, rightCap, style)
}
func (w *TcellWindow) PaintSectionFrame(topContent, bottomContent int, windowType WindowType, edge SectionEdge) {
if w.height == 0 {
return
}
shape := w.borderStyle.shape
if shape == BorderNone {
return
}
style := w.borderStyleFor(windowType)
left := w.left
right := left + w.width
hasLeft := shape.HasLeft()
hasRight := shape.HasRight()
leftW := runeWidth(w.borderStyle.left)
rightW := runeWidth(w.borderStyle.right)
// Content rows: overpaint the left and right verticals (+ their 1-char margin) in
// the section's color. Inner margin stays at whatever bg the sub-window set.
for row := topContent; row <= bottomContent; row++ {
y := w.top + row
if hasLeft {
_screen.SetContent(left, y, w.borderStyle.left, nil, style)
_screen.SetContent(left+leftW, y, ' ', nil, style)
}
if hasRight {
_screen.SetContent(right-rightW-1, y, ' ', nil, style)
_screen.SetContent(right-rightW, y, w.borderStyle.right, nil, style)
}
}
if edge == SectionEdgeTop && shape.HasTop() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.borderStyle.topLeft
}
if hasRight {
rightCap = w.borderStyle.topRight
}
w.drawHLine(w.top, w.borderStyle.top, leftCap, rightCap, style)
}
if edge == SectionEdgeBottom && shape.HasBottom() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.borderStyle.bottomLeft
}
if hasRight {
rightCap = w.borderStyle.bottomRight
}
w.drawHLine(w.top+w.height-1, w.borderStyle.bottom, leftCap, rightCap, style)
}
}
func (w *TcellWindow) drawBorder(onlyHorizontal bool) {
if w.height == 0 {
return
@@ -1031,72 +1138,44 @@ func (w *TcellWindow) drawBorder(onlyHorizontal bool) {
top := w.top
bot := top + w.height
var style tcell.Style
if w.color {
switch w.windowType {
case WindowBase:
style = ColBorder.style()
case WindowList:
style = ColListBorder.style()
case WindowHeader:
style = ColHeaderBorder.style()
case WindowFooter:
style = ColFooterBorder.style()
case WindowInput:
style = ColInputBorder.style()
case WindowPreview:
style = ColPreviewBorder.style()
}
} else {
style = w.normal.style()
}
style := w.borderStyleFor(w.windowType)
hw := runeWidth(w.borderStyle.top)
switch shape {
case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderHorizontal, BorderTop:
max := right - 2*hw
if shape == BorderHorizontal || shape == BorderTop {
max = right - hw
hasLeft := shape.HasLeft()
hasRight := shape.HasRight()
if shape.HasTop() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.borderStyle.topLeft
}
// tcell has an issue displaying two overlapping wide runes
// e.g. SetContent( HH )
// SetContent( TR )
// ==================
// ( HH ) => TR is ignored
for x := left; x <= max; x += hw {
_screen.SetContent(x, top, w.borderStyle.top, nil, style)
if hasRight {
rightCap = w.borderStyle.topRight
}
w.drawHLine(top, w.borderStyle.top, leftCap, rightCap, style)
}
switch shape {
case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderHorizontal, BorderBottom:
max := right - 2*hw
if shape == BorderHorizontal || shape == BorderBottom {
max = right - hw
if shape.HasBottom() {
var leftCap, rightCap rune
if hasLeft {
leftCap = w.borderStyle.bottomLeft
}
for x := left; x <= max; x += hw {
_screen.SetContent(x, bot-1, w.borderStyle.bottom, nil, style)
if hasRight {
rightCap = w.borderStyle.bottomRight
}
w.drawHLine(bot-1, w.borderStyle.bottom, leftCap, rightCap, style)
}
if !onlyHorizontal {
switch shape {
case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderVertical, BorderLeft:
for y := top; y < bot; y++ {
vw := runeWidth(w.borderStyle.right)
for y := top; y < bot; y++ {
// Corner rows are already painted by drawHLine above / below.
if (y == top && shape.HasTop()) || (y == bot-1 && shape.HasBottom()) {
continue
}
if hasLeft {
_screen.SetContent(left, y, w.borderStyle.left, nil, style)
}
}
switch shape {
case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderVertical, BorderRight:
vw := runeWidth(w.borderStyle.right)
for y := top; y < bot; y++ {
if hasRight {
_screen.SetContent(right-vw, y, w.borderStyle.right, nil, style)
}
}
}
switch shape {
case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble:
_screen.SetContent(left, top, w.borderStyle.topLeft, nil, style)
_screen.SetContent(right-runeWidth(w.borderStyle.topRight), top, w.borderStyle.topRight, nil, style)
_screen.SetContent(left, bot-1, w.borderStyle.bottomLeft, nil, style)
_screen.SetContent(right-runeWidth(w.borderStyle.bottomRight), bot-1, w.borderStyle.bottomRight, nil, style)
}
}

View File

@@ -595,11 +595,12 @@ const (
BorderBottom
BorderLeft
BorderRight
BorderInline
)
func (s BorderShape) HasLeft() bool {
switch s {
case BorderNone, BorderPhantom, BorderLine, BorderRight, BorderTop, BorderBottom, BorderHorizontal: // No Left
case BorderNone, BorderPhantom, BorderLine, BorderInline, BorderRight, BorderTop, BorderBottom, BorderHorizontal: // No Left
return false
}
return true
@@ -607,7 +608,7 @@ func (s BorderShape) HasLeft() bool {
func (s BorderShape) HasRight() bool {
switch s {
case BorderNone, BorderPhantom, BorderLine, BorderLeft, BorderTop, BorderBottom, BorderHorizontal: // No right
case BorderNone, BorderPhantom, BorderLine, BorderInline, BorderLeft, BorderTop, BorderBottom, BorderHorizontal: // No right
return false
}
return true
@@ -615,7 +616,7 @@ func (s BorderShape) HasRight() bool {
func (s BorderShape) HasTop() bool {
switch s {
case BorderNone, BorderPhantom, BorderLine, BorderLeft, BorderRight, BorderBottom, BorderVertical: // No top
case BorderNone, BorderPhantom, BorderLine, BorderInline, BorderLeft, BorderRight, BorderBottom, BorderVertical: // No top
return false
}
return true
@@ -623,7 +624,7 @@ func (s BorderShape) HasTop() bool {
func (s BorderShape) HasBottom() bool {
switch s {
case BorderNone, BorderPhantom, BorderLine, BorderLeft, BorderRight, BorderTop, BorderVertical: // No bottom
case BorderNone, BorderPhantom, BorderLine, BorderInline, BorderLeft, BorderRight, BorderTop, BorderVertical: // No bottom
return false
}
return true
@@ -643,6 +644,8 @@ type BorderStyle struct {
topRight rune
bottomLeft rune
bottomRight rune
leftMid rune
rightMid rune
}
type BorderCharacter int
@@ -658,7 +661,9 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topLeft: ' ',
topRight: ' ',
bottomLeft: ' ',
bottomRight: ' '}
bottomRight: ' ',
leftMid: ' ',
rightMid: ' '}
}
if !unicode {
return BorderStyle{
@@ -671,6 +676,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '+',
bottomLeft: '+',
bottomRight: '+',
leftMid: '+',
rightMid: '+',
}
}
switch shape {
@@ -685,6 +692,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '┐',
bottomLeft: '└',
bottomRight: '┘',
leftMid: '├',
rightMid: '┤',
}
case BorderBold:
return BorderStyle{
@@ -697,6 +706,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '┓',
bottomLeft: '┗',
bottomRight: '┛',
leftMid: '┣',
rightMid: '┫',
}
case BorderBlock:
// ▛▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▜
@@ -712,6 +723,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '▜',
bottomLeft: '▙',
bottomRight: '▟',
leftMid: '▌',
rightMid: '▐',
}
case BorderThinBlock:
@@ -728,6 +741,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '🭾',
bottomLeft: '🭼',
bottomRight: '🭿',
leftMid: '▏',
rightMid: '▕',
}
case BorderDouble:
@@ -741,6 +756,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '╗',
bottomLeft: '╚',
bottomRight: '╝',
leftMid: '╠',
rightMid: '╣',
}
}
return BorderStyle{
@@ -753,6 +770,8 @@ func MakeBorderStyle(shape BorderShape, unicode bool) BorderStyle {
topRight: '╮',
bottomLeft: '╰',
bottomRight: '╯',
leftMid: '├',
rightMid: '┤',
}
}
@@ -774,6 +793,35 @@ const (
WindowFooter
)
// BorderColor returns the ColorPair used to draw borders for the given WindowType.
func BorderColor(wt WindowType) ColorPair {
switch wt {
case WindowList:
return ColListBorder
case WindowInput:
return ColInputBorder
case WindowHeader:
return ColHeaderBorder
case WindowFooter:
return ColFooterBorder
case WindowPreview:
return ColPreviewBorder
}
return ColBorder
}
// SectionEdge selects which outer edge of the frame an inline section
// should claim when PaintSectionFrame overpaints its adjacent border.
// SectionEdgeNone paints only the inner verticals (for sections that
// don't touch the outer top or bottom).
type SectionEdge int
const (
SectionEdgeNone SectionEdge = iota
SectionEdgeTop
SectionEdgeBottom
)
type Renderer interface {
DefaultTheme() *ColorTheme
Init() error
@@ -811,6 +859,19 @@ type Window interface {
DrawBorder()
DrawHBorder()
// DrawHSeparator draws an inline horizontal separator at `row` (relative to the
// window's top) using the color for `windowType`. The separator is conceptually
// the section's inner edge (e.g. the bottom border of an inline header), so the
// whole row including junctions carries the section's fg + bg. When useBottom is
// true the `bottom` horizontal char is used instead of `top`; for thinblock/block
// styles this keeps the thin line bonded to the list content on the opposite side.
DrawHSeparator(row int, windowType WindowType, useBottom bool)
// PaintSectionFrame overpaints the border cells around the rows [topContent,
// bottomContent] (inclusive, relative to the window's top) with the color for
// `windowType`. When edge is SectionEdgeTop / SectionEdgeBottom, the
// corresponding outer horizontal (+ corners) is also painted, letting the
// inline section claim that edge of the outer frame.
PaintSectionFrame(topContent, bottomContent int, windowType WindowType, edge SectionEdge)
Refresh()
FinishFill()
@@ -1166,7 +1227,7 @@ func init() {
}
}
func InitTheme(theme *ColorTheme, baseTheme *ColorTheme, boldify bool, forceBlack bool, hasInputWindow bool, hasHeaderWindow bool) {
func InitTheme(theme *ColorTheme, baseTheme *ColorTheme, boldify bool, forceBlack bool, hasInputWindow bool, hasHeaderWindow bool, headerInline bool, footerInline bool) {
if forceBlack {
theme.Bg = ColorAttr{colBlack, AttrUndefined}
}
@@ -1300,11 +1361,22 @@ func InitTheme(theme *ColorTheme, baseTheme *ColorTheme, boldify bool, forceBlac
} else {
theme.HeaderBg = o(theme.Bg, theme.ListBg)
}
theme.HeaderBorder = o(theme.Border, theme.HeaderBorder)
// Inline header/footer borders sit inside the list frame, so default their color
// to the list-border color when the user has not explicitly set it. The inline
// separator then matches the surrounding frame.
headerBorderFallback := theme.Border
if headerInline {
headerBorderFallback = theme.ListBorder
}
theme.HeaderBorder = o(headerBorderFallback, theme.HeaderBorder)
theme.HeaderLabel = o(theme.BorderLabel, theme.HeaderLabel)
theme.FooterBg = o(theme.Bg, theme.FooterBg)
theme.FooterBorder = o(theme.Border, theme.FooterBorder)
footerBorderFallback := theme.Border
if footerInline {
footerBorderFallback = theme.ListBorder
}
theme.FooterBorder = o(footerBorderFallback, theme.FooterBorder)
theme.FooterLabel = o(theme.BorderLabel, theme.FooterLabel)
if theme.Nomatch.IsUndefined() {