Files
fzf/src/tui/light_windows.go
T
Junegunn Choi dab626bd9e
CodeQL / Analyze (go) (push) Canceled after 0s
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Test fzf on macOS / build (push) Canceled after 0s
Restore bracketed paste mode instead of forcing it off
Ask the terminal whether the mode is already on (DECRQM) and put it back
that way on exit. Forcing it off broke pasting in shells that run fzf
from a line editor widget, which enable the mode only when the editor
starts. Terminals that do not answer fall back to disabling it.

- Startup queries go out in one write, cursor position last. Every
  terminal answers DSR, so its reply bounds the wait: a paste reply
  still missing by then means the terminal does not know the query.
- Bound the first read with select(2). Terminals that never answer
  escape sequences, such as FreeBSD virtual terminals, blocked startup
  until a key was pressed, and that keystroke was then discarded.

Fix #4887
Fix #2860
Fix #976
2026-08-10 22:36:25 +09:00

191 lines
5.8 KiB
Go

//go:build windows
package tui
import (
"os"
"syscall"
"time"
"github.com/junegunn/fzf/src/util"
"golang.org/x/sys/windows"
)
const (
timeoutInterval = 10
)
var (
consoleFlagsInput = uint32(windows.ENABLE_VIRTUAL_TERMINAL_INPUT | windows.ENABLE_PROCESSED_INPUT | windows.ENABLE_EXTENDED_FLAGS)
consoleFlagsOutput = uint32(windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING | windows.ENABLE_PROCESSED_OUTPUT | windows.DISABLE_NEWLINE_AUTO_RETURN)
counter = uint64(0)
)
// IsLightRendererSupported checks to see if the Light renderer is supported
func IsLightRendererSupported() bool {
var oldState uint32
// enable vt100 emulation (https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences)
if windows.GetConsoleMode(windows.Stderr, &oldState) != nil {
return false
}
// attempt to set mode to determine if we support VT 100 codes. This will work on newer Windows 10
// version:
canSetVt100 := windows.SetConsoleMode(windows.Stderr, oldState|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING) == nil
var checkState uint32
if windows.GetConsoleMode(windows.Stderr, &checkState) != nil ||
(checkState&windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING) != windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING {
return false
}
windows.SetConsoleMode(windows.Stderr, oldState)
return canSetVt100
}
func (r *LightRenderer) DefaultTheme() *ColorTheme {
// the getenv check is borrowed from here: https://github.com/gdamore/tcell/commit/0c473b86d82f68226a142e96cc5a34c5a29b3690#diff-b008fcd5e6934bf31bc3d33bf49f47d8R178:
if !IsLightRendererSupported() || os.Getenv("ConEmuPID") != "" || os.Getenv("TCELL_TRUECOLOR") == "disable" {
return Default16
}
return Dark256
}
func (r *LightRenderer) initPlatform() error {
//outHandle := windows.Stdout
outHandle, _ := syscall.Open("CONOUT$", syscall.O_RDWR, 0)
// enable vt100 emulation (https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences)
if err := windows.GetConsoleMode(windows.Handle(outHandle), &r.origStateOutput); err != nil {
return err
}
r.outHandle = uintptr(outHandle)
inHandle, _ := syscall.Open("CONIN$", syscall.O_RDWR, 0)
if err := windows.GetConsoleMode(windows.Handle(inHandle), &r.origStateInput); err != nil {
return err
}
r.inHandle = uintptr(inHandle)
// channel for non-blocking reads. Buffer to make sure
// we get the ESC sets:
r.ttyinChannel = make(chan byte, 1024)
r.setupTerminal()
return nil
}
func (r *LightRenderer) closePlatform() {
windows.SetConsoleMode(windows.Handle(r.outHandle), r.origStateOutput)
windows.SetConsoleMode(windows.Handle(r.inHandle), r.origStateInput)
}
func openTtyIn(ttyDefault string) (*os.File, error) {
// not used
return nil, nil
}
func openTtyOut(ttyDefault string) (*os.File, error) {
return os.Stderr, nil
}
func (r *LightRenderer) setupTerminal() {
windows.SetConsoleMode(windows.Handle(r.outHandle), consoleFlagsOutput)
windows.SetConsoleMode(windows.Handle(r.inHandle), consoleFlagsInput)
// The following allows for non-blocking IO.
// syscall.SetNonblock() is a NOOP under Windows.
current := counter
go func() {
fd := int(r.inHandle)
b := make([]byte, 1)
for {
if _, err := util.Read(fd, b); err == nil {
r.mutex.Lock()
// This condition prevents the goroutine from running after the renderer
// has been closed or paused.
if current != counter {
r.mutex.Unlock()
break
}
r.ttyinChannel <- b[0]
// HACK: if run from PSReadline, something resets ConsoleMode to remove ENABLE_VIRTUAL_TERMINAL_INPUT.
windows.SetConsoleMode(windows.Handle(r.inHandle), consoleFlagsInput)
r.mutex.Unlock()
}
}
}()
}
func (r *LightRenderer) restoreTerminal() {
r.mutex.Lock()
counter++
// We're setting ENABLE_VIRTUAL_TERMINAL_INPUT to allow escape sequences to be read during 'execute'.
// e.g. fzf --bind 'enter:execute:less {}'
windows.SetConsoleMode(windows.Handle(r.inHandle), r.origStateInput|windows.ENABLE_VIRTUAL_TERMINAL_INPUT)
windows.SetConsoleMode(windows.Handle(r.outHandle), r.origStateOutput)
r.mutex.Unlock()
}
func (r *LightRenderer) Size() TermSize {
var w, h int
var bufferInfo windows.ConsoleScreenBufferInfo
if err := windows.GetConsoleScreenBufferInfo(windows.Handle(r.outHandle), &bufferInfo); err != nil {
w = getEnv("COLUMNS", defaultWidth)
h = r.maxHeightFunc(getEnv("LINES", defaultHeight))
} else {
w = int(bufferInfo.Window.Right - bufferInfo.Window.Left)
h = r.maxHeightFunc(int(bufferInfo.Window.Bottom - bufferInfo.Window.Top))
}
return TermSize{h, w, 0, 0}
}
func (r *LightRenderer) updateTerminalSize() {
size := r.Size()
r.width = size.Columns
r.height = size.Lines
}
func (r *LightRenderer) findOffset() (row int, col int) {
var bufferInfo windows.ConsoleScreenBufferInfo
if err := windows.GetConsoleScreenBufferInfo(windows.Handle(r.outHandle), &bufferInfo); err != nil {
return -1, -1
}
return int(bufferInfo.CursorPosition.Y), int(bufferInfo.CursorPosition.X)
}
// The console API answers for the cursor, and there is no reply to parse for
// bracketed paste, so fzf keeps disabling the mode on exit here.
func (r *LightRenderer) queryStartup() (row int, col int, pasteWasSet *bool) {
row, col = r.findOffset()
return
}
func (r *LightRenderer) getch(cancellable bool, nonblock bool) (int, getCharResult) {
if !nonblock && !cancellable {
bc := <-r.ttyinChannel
return int(bc), getCharSuccess
}
var timeout <-chan time.Time
if nonblock {
timeout = time.After(timeoutInterval * time.Millisecond)
}
var cancel chan struct{}
if cancellable {
cancel = make(chan struct{})
r.setCancel(func() {
close(cancel)
})
defer r.setCancel(nil)
}
select {
case bc := <-r.ttyinChannel:
return int(bc), getCharSuccess
case <-cancel:
return 0, getCharCancelled
case <-timeout:
// NOTE: not really an error
return 0, getCharError
}
}