Files
fzf/src/util/chars.go
T

482 lines
12 KiB
Go

package util
import (
"bytes"
"fmt"
"math/bits"
"unicode"
"unicode/utf8"
"unsafe"
)
const (
overflow64 uint64 = 0x8080808080808080
overflow32 uint32 = 0x80808080
)
const (
flagInBytes uint8 = 1 << iota
flagMayFold
)
type Chars struct {
slice []byte // or []rune
// Only ever set, never cleared, so a reader racing a Prepend sees either
// the old or the new value and both are safe. trimLength* is kept out
// because TrimLength rewrites it.
flags uint8
trimLengthKnown bool
trimLength uint16
// XXX Piggybacking item index here is a horrible idea. But I'm trying to
// minimize the memory footprint by not wasting padded spaces.
Index int32
}
// Rune ranges that case folding or normalization can turn into ASCII, derived
// from algo's normalization table and unicode.ToLower, then merged. They are a
// superset of the exact set, which TestMayFoldToAsciiIsSuperset in the algo
// package verifies. Grouped tightly on purpose: a wider merge would include
// Greek Extended, General Punctuation and the currency and letterlike blocks,
// and every line holding a curly quote or an em dash would then lose the
// prefilter. Cyrillic, Greek, Hebrew, Arabic, Thai, Devanagari, CJK, Hangul,
// kana, emoji, punctuation and box drawing are all outside.
const (
foldLo = 0x00C0
foldHi = 0xFF61
)
var foldableRanges = [...][2]rune{
{0x00C0, 0x01B6}, // Latin-1 Supplement, Latin Extended-A and -B
{0x01CD, 0x02AE}, // rest of Latin Extended-B and IPA Extensions
{0x0363, 0x036F}, // combining Latin small letters
{0x1D00, 0x1D22}, // Phonetic Extensions, small capitals
{0x1D62, 0x1D65}, // subscript letters
{0x1E00, 0x1EF9}, // Latin Extended Additional
{0x2071, 0x2071}, // superscript i
{0x2095, 0x209C}, // subscript letters
{0x212A, 0x212B}, // KELVIN SIGN and ANGSTROM SIGN, which fold by case
{0x2183, 0x2184}, // reversed roman numeral one hundred
{0x2C62, 0x2C7F}, // Latin Extended-C
{0xA78D, 0xA78D}, // Latin Extended-D
{0xA7AA, 0xA7B2}, // more Latin Extended-D
{0xA7C5, 0xA7C5},
{0xFF01, 0xFF61}, // fullwidth ASCII forms, and halfwidth ideographic full stop
}
// Walking the ranges costs a serial chain of comparisons per rune, which is
// measurable at ingestion, so precompute a bitmap instead.
var foldableBits = func() (bits [(foldHi-foldLo)/8 + 1]byte) {
for _, r := range foldableRanges {
for c := r[0]; c <= r[1]; c++ {
i := c - foldLo
bits[i>>3] |= 1 << (i & 7)
}
}
return
}()
// MayFoldToAscii reports whether case folding or normalization could turn r
// into an ASCII character.
func MayFoldToAscii(r rune) bool {
i := uint32(r - foldLo)
if i > foldHi-foldLo {
return false
}
return foldableBits[i>>3]&(1<<(i&7)) != 0
}
func checkAscii(bytes []byte) (bool, int) {
i := 0
for ; i <= len(bytes)-8; i += 8 {
if (overflow64 & *(*uint64)(unsafe.Pointer(&bytes[i]))) > 0 {
return false, i
}
}
for ; i <= len(bytes)-4; i += 4 {
if (overflow32 & *(*uint32)(unsafe.Pointer(&bytes[i]))) > 0 {
return false, i
}
}
for ; i < len(bytes); i++ {
if bytes[i] >= utf8.RuneSelf {
return false, i
}
}
return true, 0
}
// countRunes counts the bytes that are not UTF-8 continuation bytes, which is
// the rune count of valid UTF-8. Each invalid byte decodes to its own
// RuneError, so the result can undercount but never overcount, making it safe
// as a capacity hint.
func countRunes(bytes []byte) int {
n, i := 0, 0
for ; i <= len(bytes)-8; i += 8 {
v := *(*uint64)(unsafe.Pointer(&bytes[i]))
// Continuation byte: bit 7 set, bit 6 clear. In `v << 1` bit 7 of each
// lane holds bit 6 of that same lane.
n += 8 - bits.OnesCount64(v&^(v<<1)&overflow64)
}
for ; i < len(bytes); i++ {
if bytes[i]&0xC0 != 0x80 {
n++
}
}
return n
}
// ToChars converts byte array into rune array
func ToChars(bytes []byte) Chars {
inBytes, bytesUntil := checkAscii(bytes)
if inBytes {
return Chars{slice: bytes, flags: flagInBytes}
}
runes := make([]rune, bytesUntil, bytesUntil+countRunes(bytes[bytesUntil:]))
for i := range bytesUntil {
runes[i] = rune(bytes[i])
}
mayFold := false
for i := bytesUntil; i < len(bytes); {
// utf8.DecodeRune has an ASCII path of its own, but it is too complex
// to inline, so a mostly-ASCII line pays one call per byte for it.
// An ASCII rune never sets the fold bit either, so skip both calls.
if b := bytes[i]; b < utf8.RuneSelf {
runes = append(runes, rune(b))
i++
continue
}
r, sz := utf8.DecodeRune(bytes[i:])
i += sz
mayFold = mayFold || MayFoldToAscii(r)
runes = append(runes, r)
}
return runesToChars(runes, mayFold)
}
// RunesToChars adopts the caller's slice rather than copying it, so the caller
// must not keep mutating it. See Runes for why.
func RunesToChars(runes []rune) Chars {
mayFold := false
for _, r := range runes {
if MayFoldToAscii(r) {
mayFold = true
break
}
}
return runesToChars(runes, mayFold)
}
func runesToChars(runes []rune, mayFold bool) Chars {
var flags uint8
if mayFold {
flags = flagMayFold
}
return Chars{slice: *(*[]byte)(unsafe.Pointer(&runes)), flags: flags}
}
func (chars *Chars) IsBytes() bool {
return chars.flags&flagInBytes != 0
}
// MayFoldToAscii reports whether the text holds a rune that case folding or
// normalization could turn into an ASCII character. When false, an ASCII
// pattern character can only match the identical ASCII rune, which is what
// lets the prefilter scan the rune array directly.
func (chars *Chars) MayFoldToAscii() bool {
return chars.flags&flagMayFold != 0
}
// Runes returns the underlying rune slice, or nil if the text is kept as
// bytes. Read only. The result aliases the text, so writing to it would change
// the text without updating the cached fold bit, and the prefilter would then
// reject items it should match. Copy before mutating.
func (chars *Chars) Runes() []rune {
return chars.optionalRunes()
}
func (chars *Chars) Bytes() []byte {
return chars.slice
}
func (chars *Chars) NumLines(atMost int) (int, bool) {
lines := 1
if runes := chars.optionalRunes(); runes != nil {
for _, r := range runes {
if r == '\n' {
lines++
}
if lines > atMost {
return atMost, true
}
}
return lines, false
}
for idx := 0; idx < len(chars.slice); idx++ {
found := bytes.IndexByte(chars.slice[idx:], '\n')
if found < 0 {
break
}
idx += found
lines++
if lines > atMost {
return atMost, true
}
}
return lines, false
}
func (chars *Chars) optionalRunes() []rune {
if chars.IsBytes() {
return nil
}
return *(*[]rune)(unsafe.Pointer(&chars.slice))
}
func (chars *Chars) Get(i int) rune {
if runes := chars.optionalRunes(); runes != nil {
return runes[i]
}
return rune(chars.slice[i])
}
func (chars *Chars) Length() int {
if runes := chars.optionalRunes(); runes != nil {
return len(runes)
}
return len(chars.slice)
}
// String returns the string representation of a Chars object.
func (chars *Chars) String() string {
return fmt.Sprintf("Chars{slice: []byte(%q), inBytes: %v, mayFold: %v, trimLengthKnown: %v, trimLength: %d, Index: %d}", chars.slice, chars.IsBytes(), chars.MayFoldToAscii(), chars.trimLengthKnown, chars.trimLength, chars.Index)
}
// TrimLength returns the length after trimming leading and trailing whitespaces
func (chars *Chars) TrimLength() uint16 {
if chars.trimLengthKnown {
return chars.trimLength
}
chars.trimLengthKnown = true
var i int
len := chars.Length()
for i = len - 1; i >= 0; i-- {
char := chars.Get(i)
if !unicode.IsSpace(char) {
break
}
}
// Completely empty
if i < 0 {
return 0
}
var j int
for j = 0; j < len; j++ {
char := chars.Get(j)
if !unicode.IsSpace(char) {
break
}
}
chars.trimLength = AsUint16(i - j + 1)
return chars.trimLength
}
func (chars *Chars) LeadingWhitespaces() int {
whitespaces := 0
for i := 0; i < chars.Length(); i++ {
char := chars.Get(i)
if !unicode.IsSpace(char) {
break
}
whitespaces++
}
return whitespaces
}
func (chars *Chars) TrailingWhitespaces() int {
whitespaces := 0
for i := chars.Length() - 1; i >= 0; i-- {
char := chars.Get(i)
if !unicode.IsSpace(char) {
break
}
whitespaces++
}
return whitespaces
}
func (chars *Chars) TrimTrailingWhitespaces(maxIndex int) {
whitespaces := chars.TrailingWhitespaces()
end := len(chars.slice) - whitespaces
chars.slice = chars.slice[0:max(end, maxIndex)]
}
func (chars *Chars) TrimSuffix(runes []rune) {
lastIdx := len(chars.slice)
firstIdx := lastIdx - len(runes)
if firstIdx < 0 {
return
}
for i := firstIdx; i < lastIdx; i++ {
char := chars.Get(i)
if char != runes[i-firstIdx] {
return
}
}
chars.slice = chars.slice[0:firstIdx]
}
func (chars *Chars) SliceRight(last int) {
chars.slice = chars.slice[:last]
}
func (chars *Chars) ToString() string {
if runes := chars.optionalRunes(); runes != nil {
return string(runes)
}
return unsafe.String(unsafe.SliceData(chars.slice), len(chars.slice))
}
// ToRunes returns the text as runes. In rune mode the result aliases the text
// and must not be mutated, see Runes. In byte mode it is a fresh slice.
func (chars *Chars) ToRunes() []rune {
if runes := chars.optionalRunes(); runes != nil {
return runes
}
bytes := chars.slice
runes := make([]rune, len(bytes))
for idx, b := range bytes {
runes[idx] = rune(b)
}
return runes
}
func (chars *Chars) CopyRunes(dest []rune, from int) {
if runes := chars.optionalRunes(); runes != nil {
copy(dest, runes[from:])
return
}
for idx, b := range chars.slice[from:][:len(dest)] {
dest[idx] = rune(b)
}
}
func (chars *Chars) Prepend(prefix string) {
if runes := chars.optionalRunes(); runes != nil {
runes = append([]rune(prefix), runes...)
chars.slice = *(*[]byte)(unsafe.Pointer(&runes))
} else {
chars.slice = append([]byte(prefix), chars.slice...)
}
for _, r := range prefix {
if MayFoldToAscii(r) {
chars.flags |= flagMayFold
break
}
}
}
func (chars *Chars) Lines(multiLine bool, maxLines int, wrapCols int, wrapSignWidth int, tabstop int, wrapWord bool) ([][]rune, bool) {
text := make([]rune, chars.Length())
copy(text, chars.ToRunes())
lines := [][]rune{}
overflow := false
if !multiLine {
lines = append(lines, text)
} else {
from := 0
for off := range text {
if text[off] == '\n' {
lines = append(lines, text[from:off+1]) // Include '\n'
from = off + 1
if len(lines) >= maxLines {
break
}
}
}
var lastLine []rune
if from < len(text) {
lastLine = text[from:]
}
overflow = false
if len(lines) >= maxLines {
overflow = true
} else {
lines = append(lines, lastLine)
}
}
// If wrapping is disabled, we're done
if wrapCols == 0 {
return lines, overflow
}
wrapped := [][]rune{}
for _, line := range lines {
// Remove trailing '\n' and remember if it was there
newline := len(line) > 0 && line[len(line)-1] == '\n'
if newline {
line = line[:len(line)-1]
}
hasWrapSign := false
for {
cols := wrapCols
if hasWrapSign {
cols -= wrapSignWidth
}
_, overflowIdx := RunesWidth(line, 0, tabstop, cols)
if overflowIdx >= 0 {
// Might be a wide character
if overflowIdx == 0 {
overflowIdx = 1
}
if wrapWord {
// Find last space/tab at or before overflowIdx
breakIdx := -1
for k := overflowIdx; k > 0; k-- {
if line[k-1] == ' ' || line[k-1] == '\t' {
breakIdx = k
break
}
}
if breakIdx > 0 {
overflowIdx = breakIdx
}
}
if len(wrapped) >= maxLines {
return wrapped, true
}
wrapped = append(wrapped, line[:overflowIdx])
hasWrapSign = true
line = line[overflowIdx:]
continue
}
hasWrapSign = false
// Restore trailing '\n'
if newline {
line = append(line, '\n')
}
if len(wrapped) >= maxLines {
return wrapped, true
}
wrapped = append(wrapped, line)
break
}
}
return wrapped, overflow
}