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forked from VimPlug/jedi

moved recursion parts from helper to recursion.py

This commit is contained in:
David Halter
2013-02-05 23:41:54 +01:00
parent 18d424f86c
commit 56d900b7e2
5 changed files with 147 additions and 144 deletions

View File

@@ -11,7 +11,7 @@ import warnings
from _compatibility import unicode
import cache
import dynamic
import helpers
import recursion
import settings
import evaluate
import imports
@@ -27,7 +27,7 @@ def _clear_caches():
"""
cache.clear_caches()
dynamic.search_param_cache.clear()
helpers.ExecutionRecursionDecorator.reset()
recursion.ExecutionRecursionDecorator.reset()
evaluate.follow_statement.reset()

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@@ -81,6 +81,7 @@ import evaluate_representation as er
import debug
import builtin
import imports
import recursion
import helpers
import dynamic
import docstrings
@@ -522,7 +523,7 @@ def assign_tuples(tup, results, seek_name):
return result
@helpers.RecursionDecorator
@recursion.RecursionDecorator
@cache.memoize_default(default=[])
def follow_statement(stmt, seek_name=None):
"""

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@@ -20,6 +20,7 @@ import cache
import builtin
import dynamic
import helpers
import recursion
import debug
import evaluate
import common
@@ -388,7 +389,7 @@ class Execution(Executable):
responsibility of the decorators.
"""
@cache.memoize_default(default=[])
@helpers.ExecutionRecursionDecorator
@recursion.ExecutionRecursionDecorator
def get_return_types(self, evaluate_generator=False):
""" Get the return types of a function. """
stmts = []

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@@ -1,146 +1,6 @@
import copy
import parsing_representation as pr
import evaluate_representation as er
import debug
import builtin
import settings
class RecursionDecorator(object):
"""
A decorator to detect recursions in statements. In a recursion a statement
at the same place, in the same module may not be executed two times.
"""
def __init__(self, func):
self.func = func
self.reset()
def __call__(self, stmt, *args, **kwargs):
#print stmt, len(self.node_statements())
if self.push_stmt(stmt):
return []
else:
result = self.func(stmt, *args, **kwargs)
self.pop_stmt()
return result
def push_stmt(self, stmt):
self.current = RecursionNode(stmt, self.current)
if self._check_recursion():
debug.warning('catched recursion', stmt)
self.pop_stmt()
return True
return False
def pop_stmt(self):
if self.current is not None:
# I don't know how current can be None, but sometimes it happens
# with Python3.
self.current = self.current.parent
def _check_recursion(self):
test = self.current
while True:
test = test.parent
if self.current == test:
return True
if not test:
return False
def reset(self):
self.top = None
self.current = None
def node_statements(self):
result = []
n = self.current
while n:
result.insert(0, n.stmt)
n = n.parent
return result
class RecursionNode(object):
""" A node of the RecursionDecorator. """
def __init__(self, stmt, parent):
self.script = stmt.get_parent_until()
self.position = stmt.start_pos
self.parent = parent
self.stmt = stmt
# Don't check param instances, they are not causing recursions
# The same's true for the builtins, because the builtins are really
# simple.
self.is_ignored = isinstance(stmt, pr.Param) \
or (self.script == builtin.Builtin.scope)
def __eq__(self, other):
if not other:
return None
return self.script == other.script \
and self.position == other.position \
and not self.is_ignored and not other.is_ignored
class ExecutionRecursionDecorator(object):
"""
Catches recursions of executions.
It is designed like a Singelton. Only one instance should exist.
"""
def __init__(self, func):
self.func = func
self.reset()
def __call__(self, execution, evaluate_generator=False):
debug.dbg('Execution recursions: %s' % execution, self.recursion_level,
self.execution_count, len(self.execution_funcs))
if self.check_recursion(execution, evaluate_generator):
result = []
else:
result = self.func(execution, evaluate_generator)
self.cleanup()
return result
@classmethod
def cleanup(cls):
cls.parent_execution_funcs.pop()
cls.recursion_level -= 1
@classmethod
def check_recursion(cls, execution, evaluate_generator):
in_par_execution_funcs = execution.base in cls.parent_execution_funcs
in_execution_funcs = execution.base in cls.execution_funcs
cls.recursion_level += 1
cls.execution_count += 1
cls.execution_funcs.add(execution.base)
cls.parent_execution_funcs.append(execution.base)
if cls.execution_count > settings.max_executions:
return True
if isinstance(execution.base, (er.Generator, er.Array)):
return False
module = execution.get_parent_until()
if evaluate_generator or module == builtin.Builtin.scope:
return False
if in_par_execution_funcs:
if cls.recursion_level > settings.max_function_recursion_level:
return True
if in_execution_funcs and \
len(cls.execution_funcs) > settings.max_until_execution_unique:
return True
if cls.execution_count > settings.max_executions_without_builtins:
return True
return False
@classmethod
def reset(cls):
cls.recursion_level = 0
cls.parent_execution_funcs = []
cls.execution_funcs = set()
cls.execution_count = 0
def fast_parent_copy(obj):

141
jedi/recursion.py Normal file
View File

@@ -0,0 +1,141 @@
import parsing_representation as pr
import evaluate_representation as er
import debug
import builtin
import settings
class RecursionDecorator(object):
"""
A decorator to detect recursions in statements. In a recursion a statement
at the same place, in the same module may not be executed two times.
"""
def __init__(self, func):
self.func = func
self.reset()
def __call__(self, stmt, *args, **kwargs):
#print stmt, len(self.node_statements())
if self.push_stmt(stmt):
return []
else:
result = self.func(stmt, *args, **kwargs)
self.pop_stmt()
return result
def push_stmt(self, stmt):
self.current = RecursionNode(stmt, self.current)
if self._check_recursion():
debug.warning('catched recursion', stmt)
self.pop_stmt()
return True
return False
def pop_stmt(self):
if self.current is not None:
# I don't know how current can be None, but sometimes it happens
# with Python3.
self.current = self.current.parent
def _check_recursion(self):
test = self.current
while True:
test = test.parent
if self.current == test:
return True
if not test:
return False
def reset(self):
self.top = None
self.current = None
def node_statements(self):
result = []
n = self.current
while n:
result.insert(0, n.stmt)
n = n.parent
return result
class RecursionNode(object):
""" A node of the RecursionDecorator. """
def __init__(self, stmt, parent):
self.script = stmt.get_parent_until()
self.position = stmt.start_pos
self.parent = parent
self.stmt = stmt
# Don't check param instances, they are not causing recursions
# The same's true for the builtins, because the builtins are really
# simple.
self.is_ignored = isinstance(stmt, pr.Param) \
or (self.script == builtin.Builtin.scope)
def __eq__(self, other):
if not other:
return None
return self.script == other.script \
and self.position == other.position \
and not self.is_ignored and not other.is_ignored
class ExecutionRecursionDecorator(object):
"""
Catches recursions of executions.
It is designed like a Singelton. Only one instance should exist.
"""
def __init__(self, func):
self.func = func
self.reset()
def __call__(self, execution, evaluate_generator=False):
debug.dbg('Execution recursions: %s' % execution, self.recursion_level,
self.execution_count, len(self.execution_funcs))
if self.check_recursion(execution, evaluate_generator):
result = []
else:
result = self.func(execution, evaluate_generator)
self.cleanup()
return result
@classmethod
def cleanup(cls):
cls.parent_execution_funcs.pop()
cls.recursion_level -= 1
@classmethod
def check_recursion(cls, execution, evaluate_generator):
in_par_execution_funcs = execution.base in cls.parent_execution_funcs
in_execution_funcs = execution.base in cls.execution_funcs
cls.recursion_level += 1
cls.execution_count += 1
cls.execution_funcs.add(execution.base)
cls.parent_execution_funcs.append(execution.base)
if cls.execution_count > settings.max_executions:
return True
if isinstance(execution.base, (er.Generator, er.Array)):
return False
module = execution.get_parent_until()
if evaluate_generator or module == builtin.Builtin.scope:
return False
if in_par_execution_funcs:
if cls.recursion_level > settings.max_function_recursion_level:
return True
if in_execution_funcs and \
len(cls.execution_funcs) > settings.max_until_execution_unique:
return True
if cls.execution_count > settings.max_executions_without_builtins:
return True
return False
@classmethod
def reset(cls):
cls.recursion_level = 0
cls.parent_execution_funcs = []
cls.execution_funcs = set()
cls.execution_count = 0