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jedi-fork/jedi/evaluate/helpers.py

212 lines
6.3 KiB
Python

import copy
from itertools import chain
from jedi.parser import tree
def deep_ast_copy(obj, parent=None, new_elements=None):
"""
Much, much faster than copy.deepcopy, but just for Parser elements (Doesn't
copy parents).
"""
if new_elements is None:
new_elements = {}
def copy_node(obj):
# If it's already in the cache, just return it.
try:
return new_elements[obj]
except KeyError:
# Actually copy and set attributes.
new_obj = copy.copy(obj)
new_elements[obj] = new_obj
# Copy children
new_children = []
for child in obj.children:
typ = child.type
if typ in ('whitespace', 'operator', 'keyword', 'number', 'string',
'indent', 'dedent', 'error_leaf'):
# At the moment we're not actually copying those primitive
# elements, because there's really no need to. The parents are
# obviously wrong, but that's not an issue.
new_child = child
elif typ == 'name':
new_elements[child] = new_child = copy.copy(child)
new_child.parent = new_obj
else: # Is a BaseNode.
new_child = copy_node(child)
new_child.parent = new_obj
new_children.append(new_child)
new_obj.children = new_children
# Copy the names_dict (if there is one).
try:
names_dict = obj.names_dict
except AttributeError:
pass
else:
try:
new_obj.names_dict = new_names_dict = {}
except AttributeError: # Impossible to set CompFor.names_dict
pass
else:
for string, names in names_dict.items():
new_names_dict[string] = [new_elements[n] for n in names]
return new_obj
if isinstance(obj, tree.BaseNode):
new_obj = copy_node(obj)
else:
# Special case of a Name object.
new_elements[obj] = new_obj = copy.copy(obj)
if parent is not None:
new_obj.parent = parent
return new_obj
def call_of_name(name, cut_own_trailer=False):
"""
Creates a "call" node that consist of all ``trailer`` and ``power``
objects. E.g. if you call it with ``append``::
list([]).append(3) or None
You would get a node with the content ``list([]).append`` back.
This generates a copy of the original ast node.
# TODO remove cut_own_trailer option, since its always used with it. Just
# ignore it, It's not what we want anyway. Or document it better?
"""
trailer = name.parent
if trailer.type != 'trailer' or trailer.children[0] != '.':
return name
assert not cut_own_trailer # TODO remove
power = trailer.parent
index = power.children.index(trailer)
power = deep_ast_copy(power)
power.children[index + 1:] = []
if power.type == 'error_node':
transformed = tree.Node('power', power.children)
transformed.parent = power.parent
return transformed
return power
if 1:
par = par.parent
if par.children[0] in ('(', '['):
# The trailer is not a NAME.NAME trailer, but a call to something.
return name
power = par.parent
# `atom_expr` got introduced in Python 3.5 and is essentially just the
# whole call part without the optional ** power element.
if power.type in ('power', 'atom_expr') \
and power.children[0] != name \
and not (power.children[-2] == '**' and
name.start_pos > power.children[-1].start_pos):
par = power
# Now the name must be part of a trailer
index = par.children.index(name.parent)
if index != len(par.children) - 1 or cut_own_trailer:
# Now we have to cut the other trailers away.
par = deep_ast_copy(par)
if not cut_own_trailer:
# Normally we would remove just the stuff after the index, but
# if the option is set remove the index as well. (for goto)
index = index + 1
par.children[index:] = []
return par
def get_names_of_node(node):
try:
children = node.children
except AttributeError:
if node.type == 'name':
return [node]
else:
return []
else:
return list(chain.from_iterable(get_names_of_node(c) for c in children))
def get_module_names(module, all_scopes):
"""
Returns a dictionary with name parts as keys and their call paths as
values.
"""
if all_scopes:
dct = module.used_names
else:
dct = module.names_dict
return chain.from_iterable(dct.values())
class FakeImport(tree.ImportName):
def __init__(self, name, parent, level=0):
super(FakeImport, self).__init__([])
self.parent = parent
self._level = level
self.name = name
def get_defined_names(self):
return [self.name]
def aliases(self):
return {}
@property
def level(self):
return self._level
@property
def start_pos(self):
return 0, 0
def paths(self):
return [[self.name]]
def is_definition(self):
return True
class FakeName(tree.Name):
def __init__(self, name_str, parent=None, start_pos=(0, 0), is_definition=None):
"""
In case is_definition is defined (not None), that bool value will be
returned.
"""
super(FakeName, self).__init__(tree.zero_position_modifier, name_str, start_pos)
self.parent = parent
self._is_definition = is_definition
def get_definition(self):
return self.parent
def is_definition(self):
if self._is_definition is None:
return super(FakeName, self).is_definition()
else:
return self._is_definition
class LazyName(FakeName):
def __init__(self, name, parent_callback, is_definition=None):
super(LazyName, self).__init__(name, is_definition=is_definition)
self._parent_callback = parent_callback
@property
def parent(self):
return self._parent_callback()
@parent.setter
def parent(self, value):
pass # Do nothing, super classes can try to set the parent.