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https://github.com/davidhalter/jedi.git
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Started creating full documentation
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@@ -17,6 +17,7 @@ import sys, os
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# add these directories to sys.path here. If the directory is relative to the
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# documentation root, use os.path.abspath to make it absolute, like shown here.
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sys.path.insert(0, os.path.abspath('../..'))
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sys.path.insert(0, os.path.abspath('../../jedi'))
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# -- General configuration -----------------------------------------------------
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@@ -3,10 +3,18 @@ Jedi – Python autocompletion that works!
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.. automodule:: jedi
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:members:
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:undoc-members:
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Contents
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========
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.. toctree::
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:maxdepth: 2
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:maxdepth: 1
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installation
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plugin-api
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Indices and tables
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@@ -15,4 +23,3 @@ Indices and tables
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* :ref:`genindex`
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* :ref:`modindex`
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* :ref:`search`
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45
docs/source/installation.rst
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45
docs/source/installation.rst
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@@ -0,0 +1,45 @@
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Installation and Configuration
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==============================
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You can either include *Jedi* as a submodule in your text editor plugin (like
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jedi-vim_ does it by default), or you can install it systemwide.
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System-wide installation via a package manager
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----------------------------------------------
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You can install *Jedi* directly from pypi using pip::
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sudo pip install jedi
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If you want to install the current development version::
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sudo pip install -e git://github.com/davidhalter/jedi.git#egg=jedi
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.. note:: This just installs the Jedi library, not the editor plugins. For
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information about how to make it work with your editor, refer to the
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corresponding documentation.
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Manual installation from a downloaded package
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---------------------------------------------
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If you prefer not to use an automated package installer, you can download a
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copy of *Jedi* and install it manually.
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To install it, navigate to the directory containing `setup.py` on your console
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and type::
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sudo python setup.py install
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Inclusion as a submodule
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------------------------
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If you use an editor plugin like jedi-vim_, you can simply include *Jedi* as a
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git submodule of the plugin directory. Vim plugin managers like Vundle_ make it
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very easy to keep submodules up to date.
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.. _jedi-vim: https://github.com/davidhalter/jedi-vim
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.. _Vundle: https://github.com/gmarik/vundle
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54
docs/source/plugin-api.rst
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54
docs/source/plugin-api.rst
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@@ -0,0 +1,54 @@
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The plugin API
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==============
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.. currentmodule:: jedi
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If you want to set up an editor/IDE-plugin with **Jedi**, you first need to
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``import jedi``. You then have direct access to the :class:`.Script`,
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:class:`.NotFoundError` and :func:`.set_debug_function` objects.
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API documentation
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-----------------
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Main class
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~~~~~~~~~~
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.. module:: api
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.. autoclass:: Script
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:members:
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API Classes
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~~~~~~~~~~~
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.. module:: api_classes
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.. autoclass:: Completion
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:members:
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.. autoclass:: Definition
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:members:
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.. autoclass:: RelatedName
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:members:
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Exceptions
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~~~~~~~~~~
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.. module:: api
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.. autoexception:: NotFoundError
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Useful functions
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~~~~~~~~~~~~~~~~
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.. module:: api
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.. autofunction:: set_debug_function
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Examples
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--------
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TODO
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60
jedi/api.py
60
jedi/api.py
@@ -53,16 +53,17 @@ class Script(object):
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"""
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A Script is the base for a completion, goto or whatever call.
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:param source: The source code of the current file
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:param source: The source code of the current file, separated by newlines.
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:type source: string
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:param line: The line to complete in.
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:param line: The line to perform actions on (starting with 1).
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:type line: int
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:param col: The column to complete in.
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:param col: The column of the cursor (starting with 0).
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:type col: int
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:param source_path: The path in the os, the current module is in.
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:param source_path: The path of the file in the file system, or ``None`` if
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it hasn't been saved yet.
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:type source_path: string or None
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:param source_encoding: encoding for decoding `source`, if it
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is not a `unicode` object.
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:param source_encoding: The encoding of ``source``, if it is not a
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``unicode`` object (default `utf-8`).
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:type source_encoding: string
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"""
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def __init__(self, source, line, column, source_path,
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@@ -82,9 +83,11 @@ class Script(object):
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def complete(self):
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"""
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An auto completer for python files.
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Return :class:`api_classes.Completion` objects. Those objects contain
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information about the completions, more than just names.
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:return: list of Completion objects, sorted by name and __ comes last.
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:return: list of :class:`api_classes.Completion` objects, sorted by
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name and __ comes last.
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:rtype: list
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"""
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def follow_imports_if_possible(name):
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@@ -205,16 +208,16 @@ class Script(object):
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def get_definition(self):
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"""
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Returns the definitions of a the path under the cursor. This is
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not a goto function! This follows complicated paths and returns the
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end, not the first definition.
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The big difference of goto and get_definition is that goto doesn't
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follow imports and statements.
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Multiple objects may be returned, because Python itself is a dynamic
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language, which means depending on an option you can have two different
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versions of a function.
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Return the definitions of a the path under the cursor. This is not a
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goto function! This follows complicated paths and returns the end, not
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the first definition. The big difference of :meth:`goto` and
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:meth:`get_definition` is that :meth:`goto` doesn't follow imports and
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statements. Multiple objects may be returned, because Python itself is
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a dynamic language, which means depending on an option you can have two
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different versions of a function.
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:return: list of Definition objects, which are basically scopes.
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:return: list of :class:`api_classes.Definition` objects, which are
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basically scopes.
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:rtype: list
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"""
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def resolve_import_paths(scopes):
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@@ -246,13 +249,13 @@ class Script(object):
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def goto(self):
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"""
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Returns the first definition found by goto. This means: It doesn't
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follow imports and statements.
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Multiple objects may be returned, because Python itself is a dynamic
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language, which means depending on an option you can have two different
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versions of a function.
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Return the first definition found by goto. Imports and statements
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aren't followed. Multiple objects may be returned, because Python
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itself is a dynamic language, which means depending on an option you
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can have two different versions of a function.
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:return: list of Definition objects, which are basically scopes.
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:return: list of :class:`api_classes.Definition` objects, which are
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basically scopes.
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"""
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d = [api_classes.Definition(d) for d in set(self._goto()[0])]
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return sorted(d, key=lambda x: (x.module_path, x.start_pos))
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@@ -303,10 +306,10 @@ class Script(object):
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def related_names(self, additional_module_paths=[]):
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"""
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Returns `dynamic.RelatedName` objects, which contain all names, that
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are defined by the same variable, function, class or import.
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This function can be used either to show all the usages of a variable
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or for renaming purposes.
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Return :class:`api_classes.RelatedName` objects, which contain all
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names that point to the definition of the name under the cursor. This
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is very useful for refactoring (renaming), or to show all usages of a
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variable.
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TODO implement additional_module_paths
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"""
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@@ -446,7 +449,8 @@ class Script(object):
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def set_debug_function(func_cb=debug.print_to_stdout, warnings=True,
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notices=True, speed=True):
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"""
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You can define a callback debug function to get all the debug messages.
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Define a callback debug function to get all the debug messages.
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:param func_cb: The callback function for debug messages, with n params.
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"""
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debug.debug_function = func_cb
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@@ -266,6 +266,7 @@ class Definition(BaseDefinition):
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class RelatedName(BaseDefinition):
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"""TODO: document this"""
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def __init__(self, name_part, scope):
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super(RelatedName, self).__init__(scope, name_part.start_pos)
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self.name_part = name_part
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