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Add more defaults to the stdlib (#9606)
Continuing work towards #8988. The first five commits were created using stubdefaulter on various Python versions; the following commits were all created manually by me to fix various problems. The main things this adds that weren't present in #9501 are: - Defaults in Windows-only modules and Windows-only branches (because I'm running a Windows machine) - Defaults in non-py311 branches - Defaults for float parameters - Defaults for overloads
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@@ -45,27 +45,29 @@ _BytesToBytesEncoding: TypeAlias = Literal[
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_StrToStrEncoding: TypeAlias = Literal["rot13", "rot_13"]
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@overload
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def encode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = ...) -> bytes: ...
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def encode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = "strict") -> bytes: ...
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@overload
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def encode(obj: str, encoding: _StrToStrEncoding, errors: str = ...) -> str: ... # type: ignore[misc]
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def encode(obj: str, encoding: _StrToStrEncoding, errors: str = "strict") -> str: ... # type: ignore[misc]
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@overload
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def encode(obj: str, encoding: str = ..., errors: str = ...) -> bytes: ...
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def encode(obj: str, encoding: str = "utf-8", errors: str = "strict") -> bytes: ...
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@overload
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def decode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = ...) -> bytes: ... # type: ignore[misc]
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def decode(obj: ReadableBuffer, encoding: _BytesToBytesEncoding, errors: str = "strict") -> bytes: ... # type: ignore[misc]
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@overload
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def decode(obj: str, encoding: _StrToStrEncoding, errors: str = ...) -> str: ...
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def decode(obj: str, encoding: _StrToStrEncoding, errors: str = "strict") -> str: ...
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# these are documented as text encodings but in practice they also accept str as input
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@overload
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def decode(
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obj: str, encoding: Literal["unicode_escape", "unicode-escape", "raw_unicode_escape", "raw-unicode-escape"], errors: str = ...
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obj: str,
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encoding: Literal["unicode_escape", "unicode-escape", "raw_unicode_escape", "raw-unicode-escape"],
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errors: str = "strict",
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) -> str: ...
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# hex is officially documented as a bytes to bytes encoding, but it appears to also work with str
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@overload
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def decode(obj: str, encoding: Literal["hex", "hex_codec"], errors: str = ...) -> bytes: ...
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def decode(obj: str, encoding: Literal["hex", "hex_codec"], errors: str = "strict") -> bytes: ...
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@overload
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def decode(obj: ReadableBuffer, encoding: str = ..., errors: str = ...) -> str: ...
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def decode(obj: ReadableBuffer, encoding: str = "utf-8", errors: str = "strict") -> str: ...
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def lookup(__encoding: str) -> codecs.CodecInfo: ...
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def charmap_build(__map: str) -> _CharMap: ...
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def ascii_decode(__data: ReadableBuffer, __errors: str | None = ...) -> tuple[str, int]: ...
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