From 6fd245d890b1f1fb0a4d9494c668c42b6e96530e Mon Sep 17 00:00:00 2001 From: Alex Waygood Date: Sat, 1 Apr 2023 15:14:25 +0100 Subject: [PATCH] Remove stubs for `D3DShot` (#9995) --- stubs/D3DShot/METADATA.toml | 10 - stubs/D3DShot/d3dshot/__init__.pyi | 12 - stubs/D3DShot/d3dshot/capture_output.pyi | 42 ---- .../d3dshot/capture_outputs/__init__.pyi | 0 .../capture_outputs/numpy_capture_output.pyi | 28 --- .../numpy_float_capture_output.pyi | 5 - .../capture_outputs/pil_capture_output.pyi | 24 -- .../pytorch_capture_output.pyi | 26 --- .../pytorch_float_capture_output.pyi | 3 - .../pytorch_float_gpu_capture_output.pyi | 3 - .../pytorch_gpu_capture_output.pyi | 3 - stubs/D3DShot/d3dshot/d3dshot.pyi | 45 ---- stubs/D3DShot/d3dshot/display.pyi | 49 ---- stubs/D3DShot/d3dshot/dll/__init__.pyi | 28 --- stubs/D3DShot/d3dshot/dll/d3d.pyi | 214 ------------------ stubs/D3DShot/d3dshot/dll/dxgi.pyi | 154 ------------- stubs/D3DShot/d3dshot/dll/shcore.pyi | 3 - stubs/D3DShot/d3dshot/dll/user32.pyi | 13 -- 18 files changed, 662 deletions(-) delete mode 100644 stubs/D3DShot/METADATA.toml delete mode 100644 stubs/D3DShot/d3dshot/__init__.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/__init__.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/numpy_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/numpy_float_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/pil_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/pytorch_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_gpu_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/capture_outputs/pytorch_gpu_capture_output.pyi delete mode 100644 stubs/D3DShot/d3dshot/d3dshot.pyi delete mode 100644 stubs/D3DShot/d3dshot/display.pyi delete mode 100644 stubs/D3DShot/d3dshot/dll/__init__.pyi delete mode 100644 stubs/D3DShot/d3dshot/dll/d3d.pyi delete mode 100644 stubs/D3DShot/d3dshot/dll/dxgi.pyi delete mode 100644 stubs/D3DShot/d3dshot/dll/shcore.pyi delete mode 100644 stubs/D3DShot/d3dshot/dll/user32.pyi diff --git a/stubs/D3DShot/METADATA.toml b/stubs/D3DShot/METADATA.toml deleted file mode 100644 index 94bec9ce8..000000000 --- a/stubs/D3DShot/METADATA.toml +++ /dev/null @@ -1,10 +0,0 @@ -version = "0.1.*" -requires = ["types-Pillow"] -no_longer_updated = true - -[tool.stubtest] -ignore_missing_stub = true -# TODO: figure out how to run stubtest for this package -# (the package pins Pillow in a problematic way) -skip = true -platforms = ["win32"] diff --git a/stubs/D3DShot/d3dshot/__init__.pyi b/stubs/D3DShot/d3dshot/__init__.pyi deleted file mode 100644 index 17f1dd8e9..000000000 --- a/stubs/D3DShot/d3dshot/__init__.pyi +++ /dev/null @@ -1,12 +0,0 @@ -from d3dshot.capture_output import CaptureOutputs as CaptureOutputs -from d3dshot.d3dshot import D3DShot as D3DShot - -pil_is_available: bool -numpy_is_available: bool -pytorch_is_available: bool -pytorch_gpu_is_available: bool -capture_output_mapping: dict[str, CaptureOutputs] -capture_outputs: list[str] - -def determine_available_capture_outputs() -> list[CaptureOutputs]: ... -def create(capture_output: str = ..., frame_buffer_size: int = ...) -> D3DShot: ... diff --git a/stubs/D3DShot/d3dshot/capture_output.pyi b/stubs/D3DShot/d3dshot/capture_output.pyi deleted file mode 100644 index 0fc75136e..000000000 --- a/stubs/D3DShot/d3dshot/capture_output.pyi +++ /dev/null @@ -1,42 +0,0 @@ -import enum -from _typeshed import Incomplete -from collections.abc import Sequence -from ctypes import _CVoidConstPLike -from typing_extensions import Literal, TypeAlias - -from PIL import Image - -_Frame: TypeAlias = Image.Image | Incomplete -# stub_uploader doesn't allow numpy and torch because D3DShot doesn't declare it as a dependency -# from torch import Tensor -# import numpy.typing as npt -# _Frame: TypeAlias = Image.Image | npt.NDArray[np.int32] | npt.NDArray[np.float32] | Tensor - -class CaptureOutputs(enum.Enum): - PIL: int - NUMPY: int - NUMPY_FLOAT: int - PYTORCH: int - PYTORCH_FLOAT: int - PYTORCH_GPU: int - PYTORCH_FLOAT_GPU: int - -class CaptureOutputError(BaseException): ... - -# All CaptureOutput methods just reference the backend. Making this both a base class and a wrapper. -class CaptureOutput: - # `backend` is a subclass of CaptureOutput based on the CaptureOutputs enum passed to __init__ - backend: CaptureOutput - def __init__(self, backend: CaptureOutputs = ...) -> None: ... - def process( - self, - pointer: _CVoidConstPLike, - pitch: int, - size: int, - width: int, - height: int, - region: tuple[int, int, int, int], - rotation: int, - ) -> _Frame: ... - def to_pil(self, frame: _Frame) -> Image.Image: ... - def stack(self, frames: Sequence[_Frame], stack_dimension: Literal["first", "last"]) -> _Frame: ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/__init__.pyi b/stubs/D3DShot/d3dshot/capture_outputs/__init__.pyi deleted file mode 100644 index e69de29bb..000000000 diff --git a/stubs/D3DShot/d3dshot/capture_outputs/numpy_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/numpy_capture_output.pyi deleted file mode 100644 index 0aec1bc85..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/numpy_capture_output.pyi +++ /dev/null @@ -1,28 +0,0 @@ -from _typeshed import Incomplete -from collections.abc import Sequence -from ctypes import _CVoidConstPLike -from typing_extensions import Literal, TypeAlias - -from d3dshot.capture_output import CaptureOutput -from PIL import Image - -# stub_uploader doesn't allow numpy because D3DShot doesn't declare it as a dependency -# import numpy as np -# import numpy.typing as npt -# _NDArray: TypeAlias = npt.NDArray[np.int32] -_NDArray: TypeAlias = Incomplete - -class NumpyCaptureOutput(CaptureOutput): - def __init__(self) -> None: ... - def process( - self, - pointer: _CVoidConstPLike, - pitch: int, - size: int, - width: int, - height: int, - region: tuple[int, int, int, int], - rotation: int, - ) -> _NDArray: ... - def to_pil(self, frame: _NDArray) -> Image.Image: ... - def stack(self, frames: Sequence[_NDArray] | _NDArray, stack_dimension: Literal["first", "last"]) -> _NDArray: ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/numpy_float_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/numpy_float_capture_output.pyi deleted file mode 100644 index 2bf3331d4..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/numpy_float_capture_output.pyi +++ /dev/null @@ -1,5 +0,0 @@ -from d3dshot.capture_outputs.numpy_capture_output import NumpyCaptureOutput - -# stub_uploader doesn't allow numpy because D3DShot doesn't declare it as a dependency -# this CaptureOutput should be float based -class NumpyFloatCaptureOutput(NumpyCaptureOutput): ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/pil_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/pil_capture_output.pyi deleted file mode 100644 index d1e2c8782..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/pil_capture_output.pyi +++ /dev/null @@ -1,24 +0,0 @@ -from _typeshed import Unused -from collections.abc import Sequence -from ctypes import _CVoidConstPLike -from typing import TypeVar - -from d3dshot.capture_output import CaptureOutput -from PIL import Image - -_ImageT = TypeVar("_ImageT", bound=Image.Image) - -class PILCaptureOutput(CaptureOutput): - def __init__(self) -> None: ... - def process( - self, - pointer: _CVoidConstPLike, - pitch: int, - size: int, - width: int, - height: int, - region: tuple[int, int, int, int], - rotation: int, - ) -> Image.Image: ... - def to_pil(self, frame: _ImageT) -> _ImageT: ... - def stack(self, frames: Sequence[_ImageT], stack_dimension: Unused) -> Sequence[_ImageT]: ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/pytorch_capture_output.pyi deleted file mode 100644 index 9fc7df7e3..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_capture_output.pyi +++ /dev/null @@ -1,26 +0,0 @@ -from _typeshed import Incomplete -from collections.abc import Sequence -from ctypes import _CVoidConstPLike -from typing_extensions import Literal, TypeAlias - -from d3dshot.capture_output import CaptureOutput -from PIL import Image - -# stub_uploader doesn't allow torch because D3DShot doesn't declare it as a dependency -# from torch import Tensor -_Tensor: TypeAlias = Incomplete - -class PytorchCaptureOutput(CaptureOutput): - def __init__(self) -> None: ... - def process( - self, - pointer: _CVoidConstPLike, - pitch: int, - size: int, - width: int, - height: int, - region: tuple[int, int, int, int], - rotation: int, - ) -> _Tensor: ... - def to_pil(self, frame: _Tensor) -> Image.Image: ... - def stack(self, frames: Sequence[_Tensor], stack_dimension: Literal["first", "last"]) -> _Tensor: ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_capture_output.pyi deleted file mode 100644 index 53e7a73d7..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_capture_output.pyi +++ /dev/null @@ -1,3 +0,0 @@ -from d3dshot.capture_outputs.pytorch_capture_output import PytorchCaptureOutput - -class PytorchFloatCaptureOutput(PytorchCaptureOutput): ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_gpu_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_gpu_capture_output.pyi deleted file mode 100644 index 2e7c6c105..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_float_gpu_capture_output.pyi +++ /dev/null @@ -1,3 +0,0 @@ -from d3dshot.capture_outputs.pytorch_gpu_capture_output import PytorchGPUCaptureOutput - -class PytorchFloatGPUCaptureOutput(PytorchGPUCaptureOutput): ... diff --git a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_gpu_capture_output.pyi b/stubs/D3DShot/d3dshot/capture_outputs/pytorch_gpu_capture_output.pyi deleted file mode 100644 index d78cc60eb..000000000 --- a/stubs/D3DShot/d3dshot/capture_outputs/pytorch_gpu_capture_output.pyi +++ /dev/null @@ -1,3 +0,0 @@ -from d3dshot.capture_outputs.pytorch_capture_output import PytorchCaptureOutput - -class PytorchGPUCaptureOutput(PytorchCaptureOutput): ... diff --git a/stubs/D3DShot/d3dshot/d3dshot.pyi b/stubs/D3DShot/d3dshot/d3dshot.pyi deleted file mode 100644 index 5424517ee..000000000 --- a/stubs/D3DShot/d3dshot/d3dshot.pyi +++ /dev/null @@ -1,45 +0,0 @@ -from collections import deque -from collections.abc import Iterable - -from d3dshot.capture_output import CaptureOutput as CaptureOutput, CaptureOutputs as CaptureOutputs, _Frame -from d3dshot.display import Display as Display - -class Singleton(type): ... - -class D3DShot(metaclass=Singleton): - displays: list[Display] - display: Display - capture_output: CaptureOutput - frame_buffer_size: int - frame_buffer: deque[_Frame] - previous_screenshot: _Frame | None - region: tuple[int, int, int, int] | None - - def __init__( - self, - capture_output: CaptureOutputs = ..., - frame_buffer_size: int = ..., - pil_is_available: bool = ..., - numpy_is_available: bool = ..., - pytorch_is_available: bool = ..., - pytorch_gpu_is_available: bool = ..., - ) -> None: ... - @property - def is_capturing(self) -> bool: ... - def get_latest_frame(self) -> _Frame | None: ... - def get_frame(self, frame_index: int) -> _Frame | None: ... - def get_frames(self, frame_indices: Iterable[int]) -> list[_Frame]: ... - def get_frame_stack(self, frame_indices: Iterable[int], stack_dimension: str | None = ...) -> _Frame: ... - def screenshot(self, region: tuple[int, int, int, int] | None = ...) -> _Frame | None: ... - def screenshot_to_disk( - self, directory: str | None = ..., file_name: str | None = ..., region: tuple[int, int, int, int] | None = ... - ) -> str: ... - def frame_buffer_to_disk(self, directory: str | None = ...) -> None: ... - def capture(self, target_fps: int = ..., region: tuple[int, int, int, int] | None = ...) -> bool: ... - def screenshot_every(self, interval: float, region: tuple[int, int, int, int] | None = ...) -> bool: ... - def screenshot_to_disk_every( - self, interval: float, directory: str | None = ..., region: tuple[int, int, int, int] | None = ... - ) -> bool: ... - def stop(self) -> bool: ... - def benchmark(self) -> None: ... - def detect_displays(self) -> None: ... diff --git a/stubs/D3DShot/d3dshot/display.pyi b/stubs/D3DShot/d3dshot/display.pyi deleted file mode 100644 index fb30dd2b5..000000000 --- a/stubs/D3DShot/d3dshot/display.pyi +++ /dev/null @@ -1,49 +0,0 @@ -from ctypes import _Pointer -from typing_extensions import TypedDict - -from d3dshot.dll import _ProcessFunc, _ProcessFuncRegionArg, _ProcessFuncReturn -from d3dshot.dll.d3d import ID3D11Device, ID3D11DeviceContext -from d3dshot.dll.dxgi import IDXGIAdapter, IDXGIOutput1, IDXGIOutputDuplication - -class _PositionDict(TypedDict): - left: int - top: int - right: int - bottom: int - -class Display: - name: str - adapter_name: str - resolution: tuple[int, int] - position: _PositionDict - rotation: int - scale_factor: float - is_primary: bool - hmonitor: int - dxgi_output: IDXGIOutput1 | None - dxgi_adapter: _Pointer[IDXGIAdapter] | None - # Note that Display.d3d_device and Display.d3d_device_context can never be None. - # Despite initially being set to None in __init__, - # they're always immediately set in _initialize_dxgi_output_duplication() - d3d_device: ID3D11Device - d3d_device_context: ID3D11DeviceContext - dxgi_output_duplication: _Pointer[IDXGIOutputDuplication] - - def __init__( - self, - name: str | None = ..., - adapter_name: str | None = ..., - resolution: tuple[int, int] | None = ..., - position: _PositionDict | None = ..., - rotation: int | None = ..., - scale_factor: float | None = ..., - is_primary: bool = ..., - hmonitor: int | None = ..., - dxgi_output: IDXGIOutput1 | None = ..., - dxgi_adapter: _Pointer[IDXGIAdapter] | None = ..., - ) -> None: ... - def capture( - self, process_func: _ProcessFunc[_ProcessFuncRegionArg, _ProcessFuncReturn] | None, region: _ProcessFuncRegionArg = ... - ) -> _ProcessFuncReturn: ... - @classmethod - def discover_displays(cls) -> list[Display]: ... diff --git a/stubs/D3DShot/d3dshot/dll/__init__.pyi b/stubs/D3DShot/d3dshot/dll/__init__.pyi deleted file mode 100644 index 82dc9b18b..000000000 --- a/stubs/D3DShot/d3dshot/dll/__init__.pyi +++ /dev/null @@ -1,28 +0,0 @@ -import sys -from _typeshed import Incomplete -from collections.abc import Callable -from ctypes import _CData, c_ulong -from ctypes.wintypes import PFLOAT -from typing import TypeVar -from typing_extensions import TypeAlias - -from d3dshot.capture_output import _Frame - -_ProcessFuncRegionArg = TypeVar("_ProcessFuncRegionArg", tuple[int, int, int, int], None) -_ProcessFuncReturn = TypeVar("_ProcessFuncReturn", _Frame, None) -# The _ProcessFunc alias is used in multiple submodules -_ProcessFunc: TypeAlias = Callable[[PFLOAT, int, int, int, int, _ProcessFuncRegionArg, int], _ProcessFuncReturn] # noqa: Y047 - -if sys.platform == "win32": - from ctypes import HRESULT - - _HRESULT: TypeAlias = HRESULT -else: - _HRESULT: TypeAlias = Incomplete - -# comtypes is not typed -# from comtypes import IUnknown -class _IUnknown(_CData): - def QueryInterface(self, interface: type, iid: _CData | None = ...) -> _HRESULT: ... - def AddRef(self) -> c_ulong: ... - def Release(self) -> c_ulong: ... diff --git a/stubs/D3DShot/d3dshot/dll/d3d.pyi b/stubs/D3DShot/d3dshot/dll/d3d.pyi deleted file mode 100644 index e412c2dbb..000000000 --- a/stubs/D3DShot/d3dshot/dll/d3d.pyi +++ /dev/null @@ -1,214 +0,0 @@ -from ctypes import Structure, _Pointer, c_int32, c_uint, c_void_p -from ctypes.wintypes import FLOAT, UINT - -from d3dshot.dll import _HRESULT, _IUnknown -from d3dshot.dll.dxgi import IDXGIAdapter - -class DXGI_SAMPLE_DESC(Structure): - Count: UINT - Quality: UINT - -class D3D11_BOX(Structure): - left: UINT - top: UINT - front: UINT - right: UINT - bottom: UINT - back: UINT - -class D3D11_TEXTURE2D_DESC(Structure): - Width: UINT - Height: UINT - MipLevels: UINT - ArraySize: UINT - Format: UINT - SampleDesc: DXGI_SAMPLE_DESC - Usage: UINT - BindFlags: UINT - CPUAccessFlags: UINT - MiscFlags: UINT - -class ID3D11DeviceChild(_IUnknown): - def GetDevice(self) -> None: ... - def GetPrivateData(self) -> _HRESULT: ... - def SetPrivateData(self) -> _HRESULT: ... - def SetPrivateDataInterface(self) -> _HRESULT: ... - -class ID3D11Resource(ID3D11DeviceChild): - def GetType(self) -> None: ... - def SetEvictionPriority(self) -> None: ... - def GetEvictionPriority(self) -> UINT: ... - -class ID3D11Texture2D(ID3D11Resource): - def GetDesc(self, __pDesc: _Pointer[D3D11_TEXTURE2D_DESC]) -> None: ... - -class ID3D11DeviceContext(ID3D11DeviceChild): - def VSSetConstantBuffers(self) -> None: ... - def PSSetShaderResources(self) -> None: ... - def PSSetShader(self) -> None: ... - def PSSetSamplers(self) -> None: ... - def VSSetShader(self) -> None: ... - def DrawIndexed(self) -> None: ... - def Draw(self) -> None: ... - def Map(self) -> _HRESULT: ... - def Unmap(self) -> None: ... - def PSSetConstantBuffers(self) -> None: ... - def IASetInputLayout(self) -> None: ... - def IASetVertexBuffers(self) -> None: ... - def IASetIndexBuffer(self) -> None: ... - def DrawIndexedInstanced(self) -> None: ... - def DrawInstanced(self) -> None: ... - def GSSetConstantBuffers(self) -> None: ... - def GSSetShader(self) -> None: ... - def IASetPrimitiveTopology(self) -> None: ... - def VSSetShaderResources(self) -> None: ... - def VSSetSamplers(self) -> None: ... - def Begin(self) -> None: ... - def End(self) -> None: ... - def GetData(self) -> _HRESULT: ... - def SetPredication(self) -> None: ... - def GSSetShaderResources(self) -> None: ... - def GSSetSamplers(self) -> None: ... - def OMSetRenderTargets(self) -> None: ... - def OMSetRenderTargetsAndUnorderedAccessViews(self) -> None: ... - def OMSetBlendState(self) -> None: ... - def OMSetDepthStencilState(self) -> None: ... - def SOSetTargets(self) -> None: ... - def DrawAuto(self) -> None: ... - def DrawIndexedInstancedIndirect(self) -> None: ... - def DrawInstancedIndirect(self) -> None: ... - def Dispatch(self) -> None: ... - def DispatchIndirect(self) -> None: ... - def RSSetState(self) -> None: ... - def RSSetViewports(self) -> None: ... - def RSSetScissorRects(self) -> None: ... - def CopySubresourceRegion( - self, - __pDstResource: _Pointer[ID3D11Resource], - __DstSubresource: UINT, - __DstX: UINT, - __DstY: UINT, - __DstZ: UINT, - __pSrcResource: _Pointer[ID3D11Resource], - __SrcSubresource: UINT, - __pSrcBox: _Pointer[D3D11_BOX], - ) -> None: ... - def CopyResource(self, __pDstResource: _Pointer[ID3D11Resource], __pSrcResource: _Pointer[ID3D11Resource]) -> None: ... - def UpdateSubresource(self) -> None: ... - def CopyStructureCount(self) -> None: ... - def ClearRenderTargetView(self) -> None: ... - def ClearUnorderedAccessViewUint(self) -> None: ... - def ClearUnorderedAccessViewFloat(self) -> None: ... - def ClearDepthStencilView(self) -> None: ... - def GenerateMips(self) -> None: ... - def SetResourceMinLOD(self) -> None: ... - def GetResourceMinLOD(self) -> FLOAT: ... - def ResolveSubresource(self) -> None: ... - def ExecuteCommandList(self) -> None: ... - def HSSetShaderResources(self) -> None: ... - def HSSetShader(self) -> None: ... - def HSSetSamplers(self) -> None: ... - def HSSetConstantBuffers(self) -> None: ... - def DSSetShaderResources(self) -> None: ... - def DSSetShader(self) -> None: ... - def DSSetSamplers(self) -> None: ... - def DSSetConstantBuffers(self) -> None: ... - def CSSetShaderResources(self) -> None: ... - def CSSetUnorderedAccessViews(self) -> None: ... - def CSSetShader(self) -> None: ... - def CSSetSamplers(self) -> None: ... - def CSSetConstantBuffers(self) -> None: ... - def VSGetConstantBuffers(self) -> None: ... - def PSGetShaderResources(self) -> None: ... - def PSGetShader(self) -> None: ... - def PSGetSamplers(self) -> None: ... - def VSGetShader(self) -> None: ... - def PSGetConstantBuffers(self) -> None: ... - def IAGetInputLayout(self) -> None: ... - def IAGetVertexBuffers(self) -> None: ... - def IAGetIndexBuffer(self) -> None: ... - def GSGetConstantBuffers(self) -> None: ... - def GSGetShader(self) -> None: ... - def IAGetPrimitiveTopology(self) -> None: ... - def VSGetShaderResources(self) -> None: ... - def VSGetSamplers(self) -> None: ... - def GetPredication(self) -> None: ... - def GSGetShaderResources(self) -> None: ... - def GSGetSamplers(self) -> None: ... - def OMGetRenderTargets(self) -> None: ... - def OMGetRenderTargetsAndUnorderedAccessViews(self) -> None: ... - def OMGetBlendState(self) -> None: ... - def OMGetDepthStencilState(self) -> None: ... - def SOGetTargets(self) -> None: ... - def RSGetState(self) -> None: ... - def RSGetViewports(self) -> None: ... - def RSGetScissorRects(self) -> None: ... - def HSGetShaderResources(self) -> None: ... - def HSGetShader(self) -> None: ... - def HSGetSamplers(self) -> None: ... - def HSGetConstantBuffers(self) -> None: ... - def DSGetShaderResources(self) -> None: ... - def DSGetShader(self) -> None: ... - def DSGetSamplers(self) -> None: ... - def DSGetConstantBuffers(self) -> None: ... - def CSGetShaderResources(self) -> None: ... - def CSGetUnorderedAccessViews(self) -> None: ... - def CSGetShader(self) -> None: ... - def CSGetSamplers(self) -> None: ... - def CSGetConstantBuffers(self) -> None: ... - def ClearState(self) -> None: ... - def Flush(self) -> None: ... - def GetType(self) -> None: ... - def GetContextFlags(self) -> UINT: ... - def FinishCommandList(self) -> _HRESULT: ... - -class ID3D11Device(_IUnknown): - def CreateBuffer(self) -> _HRESULT: ... - def CreateTexture1D(self) -> _HRESULT: ... - def CreateTexture2D( - self, - __pDesc: _Pointer[D3D11_TEXTURE2D_DESC], - __pInitialData: c_void_p, - __ppTexture2D: _Pointer[_Pointer[ID3D11Texture2D]], - ) -> _HRESULT: ... - def CreateTexture3D(self) -> _HRESULT: ... - def CreateShaderResourceView(self) -> _HRESULT: ... - def CreateUnorderedAccessView(self) -> _HRESULT: ... - def CreateRenderTargetView(self) -> _HRESULT: ... - def CreateDepthStencilView(self) -> _HRESULT: ... - def CreateInputLayout(self) -> _HRESULT: ... - def CreateVertexShader(self) -> _HRESULT: ... - def CreateGeometryShader(self) -> _HRESULT: ... - def CreateGeometryShaderWithStreamOutput(self) -> _HRESULT: ... - def CreatePixelShader(self) -> _HRESULT: ... - def CreateHullShader(self) -> _HRESULT: ... - def CreateDomainShader(self) -> _HRESULT: ... - def CreateComputeShader(self) -> _HRESULT: ... - def CreateClassLinkage(self) -> _HRESULT: ... - def CreateBlendState(self) -> _HRESULT: ... - def CreateDepthStencilState(self) -> _HRESULT: ... - def CreateRasterizerState(self) -> _HRESULT: ... - def CreateSamplerState(self) -> _HRESULT: ... - def CreateQuery(self) -> _HRESULT: ... - def CreatePredicate(self) -> _HRESULT: ... - def CreateCounter(self) -> _HRESULT: ... - def CreateDeferredContext(self) -> _HRESULT: ... - def OpenSharedResource(self) -> _HRESULT: ... - def CheckFormatSupport(self) -> _HRESULT: ... - def CheckMultisampleQualityLevels(self) -> _HRESULT: ... - def CheckCounterInfo(self) -> _HRESULT: ... - def CheckCounter(self) -> _HRESULT: ... - def CheckFeatureSupport(self) -> _HRESULT: ... - def GetPrivateData(self) -> _HRESULT: ... - def SetPrivateData(self) -> _HRESULT: ... - def SetPrivateDataInterface(self) -> _HRESULT: ... - def GetFeatureLevel(self) -> c_int32: ... - def GetCreationFlags(self) -> c_uint: ... - def GetDeviceRemovedReason(self) -> _HRESULT: ... - def GetImmediateContext(self, __ppImmediateContext: _Pointer[_Pointer[ID3D11DeviceContext]]) -> None: ... - def SetExceptionMode(self) -> _HRESULT: ... - def GetExceptionMode(self) -> c_uint: ... - -def initialize_d3d_device(dxgi_adapter: _Pointer[IDXGIAdapter]) -> tuple[ID3D11Device, ID3D11DeviceContext]: ... -def describe_d3d11_texture_2d(d3d11_texture_2d: ID3D11Texture2D) -> D3D11_TEXTURE2D_DESC: ... -def prepare_d3d11_texture_2d_for_cpu(d3d11_texture_2d: ID3D11Texture2D, d3d_device: ID3D11Device) -> ID3D11Texture2D: ... diff --git a/stubs/D3DShot/d3dshot/dll/dxgi.pyi b/stubs/D3DShot/d3dshot/dll/dxgi.pyi deleted file mode 100644 index d26d46867..000000000 --- a/stubs/D3DShot/d3dshot/dll/dxgi.pyi +++ /dev/null @@ -1,154 +0,0 @@ -from ctypes import Array, Structure, _Pointer, c_uint -from ctypes.wintypes import BOOL, DWORD, HMONITOR, INT, LARGE_INTEGER, LONG, PFLOAT, POINT, RECT, UINT, ULARGE_INTEGER, WCHAR -from typing_extensions import TypedDict - -from d3dshot.dll import _HRESULT, _IUnknown, _ProcessFunc, _ProcessFuncRegionArg, _ProcessFuncReturn -from d3dshot.dll.d3d import ID3D11Device - -class _DXGIOutputPosition(TypedDict): - left: LONG - top: LONG - right: LONG - bottom: LONG - -class _DXGIOutput(TypedDict): - name: str - position: _DXGIOutputPosition - resolution: tuple[tuple[LONG, LONG], tuple[LONG, LONG]] - rotation: int - is_attached_to_desktop: bool - -class LUID(Structure): - LowPart: DWORD - HighPart: LONG - -class DXGI_ADAPTER_DESC1(Structure): - Description: Array[WCHAR] - VendorId: UINT - DeviceId: UINT - SubSysId: UINT - Revision: UINT - DedicatedVideoMemory: ULARGE_INTEGER - DedicatedSystemMemory: ULARGE_INTEGER - SharedSystemMemory: ULARGE_INTEGER - AdapterLuid: LUID - Flags: UINT - -class DXGI_OUTPUT_DESC(Structure): - DeviceName: Array[WCHAR] - DesktopCoordinates: RECT - AttachedToDesktop: BOOL - Rotation: UINT - Monitor: HMONITOR - -class DXGI_OUTDUPL_POINTER_POSITION(Structure): - Position: POINT - Visible: BOOL - -class DXGI_OUTDUPL_FRAME_INFO(Structure): - LastPresentTime: LARGE_INTEGER - LastMouseUpdateTime: LARGE_INTEGER - AccumulatedFrames: UINT - RectsCoalesced: BOOL - ProtectedContentMaskedOut: BOOL - PointerPosition: DXGI_OUTDUPL_POINTER_POSITION - TotalMetadataBufferSize: UINT - PointerShapeBufferSize: UINT - -class DXGI_MAPPED_RECT(Structure): - Pitch: INT - pBits: PFLOAT - -class IDXGIObject(_IUnknown): - def SetPrivateData(self) -> _HRESULT: ... - def SetPrivateDataInterface(self) -> _HRESULT: ... - def GetPrivateData(self) -> _HRESULT: ... - def GetParent(self) -> _HRESULT: ... - -class IDXGIDeviceSubObject(IDXGIObject): - def GetDevice(self) -> _HRESULT: ... - -class IDXGIResource(IDXGIDeviceSubObject): - def GetSharedHandle(self) -> _HRESULT: ... - def GetUsage(self) -> _HRESULT: ... - def SetEvictionPriority(self) -> _HRESULT: ... - def GetEvictionPriority(self) -> _HRESULT: ... - -class IDXGISurface(IDXGIDeviceSubObject): - def GetDesc(self) -> _HRESULT: ... - def Map(self, __pLockedRect: _Pointer[DXGI_MAPPED_RECT], __MapFlags: UINT) -> _HRESULT: ... - def Unmap(self) -> _HRESULT: ... - -class IDXGIOutputDuplication(IDXGIObject): - def GetDesc(self) -> None: ... - def AcquireNextFrame( - self, - __TimeoutInMilliseconds: UINT, - __pFrameInfo: _Pointer[DXGI_OUTDUPL_FRAME_INFO], - __ppDesktopResource: _Pointer[_Pointer[IDXGIResource]], - ) -> _HRESULT: ... - def GetFrameDirtyRects(self) -> _HRESULT: ... - def GetFrameMoveRects(self) -> _HRESULT: ... - def GetFramePointerShape(self) -> _HRESULT: ... - def MapDesktopSurface(self) -> _HRESULT: ... - def UnMapDesktopSurface(self) -> _HRESULT: ... - def ReleaseFrame(self) -> _HRESULT: ... - -class IDXGIOutput(IDXGIObject): - def GetDesc(self, __pDesc: _Pointer[DXGI_OUTPUT_DESC]) -> _HRESULT: ... - def GetDisplayModeList(self) -> _HRESULT: ... - def FindClosestMatchingMode(self) -> _HRESULT: ... - def WaitForVBlank(self) -> _HRESULT: ... - def TakeOwnership(self) -> _HRESULT: ... - def ReleaseOwnership(self) -> None: ... - def GetGammaControlCapabilities(self) -> _HRESULT: ... - def SetGammaControl(self) -> _HRESULT: ... - def GetGammaControl(self) -> _HRESULT: ... - def SetDisplaySurface(self) -> _HRESULT: ... - def GetDisplaySurfaceData(self) -> _HRESULT: ... - def GetFrameStatistics(self) -> _HRESULT: ... - -class IDXGIOutput1(IDXGIOutput): - def GetDisplayModeList1(self) -> _HRESULT: ... - def FindClosestMatchingMode1(self) -> _HRESULT: ... - def GetDisplaySurfaceData1(self) -> _HRESULT: ... - def DuplicateOutput( - self, __pDevice: _Pointer[ID3D11Device], __ppOutputDuplication: _Pointer[_Pointer[IDXGIOutputDuplication]] - ) -> _HRESULT: ... - -class IDXGIAdapter(IDXGIObject): - def EnumOutputs(self, __Output: UINT, __ppOutput: _Pointer[_Pointer[IDXGIOutput]]) -> _HRESULT: ... - def GetDesc(self) -> _HRESULT: ... - def CheckInterfaceSupport(self) -> _HRESULT: ... - -class IDXGIAdapter1(IDXGIAdapter): - def GetDesc1(self, __pDesc: _Pointer[DXGI_ADAPTER_DESC1]) -> _HRESULT: ... - -class IDXGIFactory(IDXGIObject): - def EnumAdapters(self) -> _HRESULT: ... - def MakeWindowAssociation(self) -> _HRESULT: ... - def GetWindowAssociation(self) -> _HRESULT: ... - def CreateSwapChain(self) -> _HRESULT: ... - def CreateSoftwareAdapter(self) -> _HRESULT: ... - -class IDXGIFactory1(IDXGIFactory): - def EnumAdapters1(self, __Adapter: c_uint, __ppAdapter: _Pointer[_Pointer[IDXGIAdapter1]]) -> _HRESULT: ... - def IsCurrent(self) -> BOOL: ... - -def initialize_dxgi_factory() -> _Pointer[IDXGIFactory1]: ... -def discover_dxgi_adapters(dxgi_factory: IDXGIFactory1) -> list[_Pointer[IDXGIAdapter1]]: ... -def describe_dxgi_adapter(dxgi_adapter: IDXGIAdapter1) -> Array[WCHAR]: ... -def discover_dxgi_outputs(dxgi_adapter: IDXGIAdapter) -> list[_Pointer[IDXGIOutput1]]: ... -def describe_dxgi_output(dxgi_output: IDXGIOutput) -> _DXGIOutput: ... -def initialize_dxgi_output_duplication( - dxgi_output: IDXGIOutput1, d3d_device: _Pointer[ID3D11Device] -) -> _Pointer[IDXGIOutputDuplication]: ... -def get_dxgi_output_duplication_frame( - dxgi_output_duplication: IDXGIOutputDuplication, - d3d_device: ID3D11Device, - process_func: _ProcessFunc[_ProcessFuncRegionArg, _ProcessFuncReturn] | None = ..., - width: int = ..., - height: int = ..., - region: _ProcessFuncRegionArg = ..., - rotation: int = ..., -) -> _ProcessFuncReturn | None: ... diff --git a/stubs/D3DShot/d3dshot/dll/shcore.pyi b/stubs/D3DShot/d3dshot/dll/shcore.pyi deleted file mode 100644 index 3fd5237ef..000000000 --- a/stubs/D3DShot/d3dshot/dll/shcore.pyi +++ /dev/null @@ -1,3 +0,0 @@ -from ctypes.wintypes import HMONITOR - -def get_scale_factor_for_monitor(hmonitor: HMONITOR) -> float: ... diff --git a/stubs/D3DShot/d3dshot/dll/user32.pyi b/stubs/D3DShot/d3dshot/dll/user32.pyi deleted file mode 100644 index a8dfaec82..000000000 --- a/stubs/D3DShot/d3dshot/dll/user32.pyi +++ /dev/null @@ -1,13 +0,0 @@ -import ctypes -from ctypes import wintypes - -class DISPLAY_DEVICE(ctypes.Structure): - cb: wintypes.DWORD - DeviceName: wintypes.WCHAR - DeviceString: wintypes.WCHAR - StateFlags: wintypes.DWORD - DeviceID: wintypes.WCHAR - DeviceKey: wintypes.WCHAR - -def get_display_device_name_mapping() -> dict[str, tuple[str, bool]]: ... -def get_hmonitor_by_point(x: wintypes.LONG, y: wintypes.LONG) -> wintypes.HMONITOR: ...