diff --git a/stdlib/tkinter/__init__.pyi b/stdlib/tkinter/__init__.pyi index 05dd6ba93..cc54b776f 100644 --- a/stdlib/tkinter/__init__.pyi +++ b/stdlib/tkinter/__init__.pyi @@ -1135,7 +1135,7 @@ class Canvas(Widget, XView, YView): splinesteps: float = ..., state: Literal["normal", "active", "disabled"] = ..., stipple: _Bitmap = ..., - tags: Union[str, Tuple[str, ...]] = ..., + tags: str | _TkinterSequence[str] = ..., width: _ScreenUnits = ..., ) -> _CanvasItemId: ... def create_oval( @@ -1166,7 +1166,7 @@ class Canvas(Widget, XView, YView): outlinestipple: _Bitmap = ..., state: Literal["normal", "active", "disabled"] = ..., stipple: _Bitmap = ..., - tags: Union[str, Tuple[str, ...]] = ..., + tags: str | _TkinterSequence[str] = ..., width: _ScreenUnits = ..., ) -> _CanvasItemId: ... def create_polygon( @@ -1200,7 +1200,7 @@ class Canvas(Widget, XView, YView): splinesteps: float = ..., state: Literal["normal", "active", "disabled"] = ..., stipple: _Bitmap = ..., - tags: Union[str, Tuple[str, ...]] = ..., + tags: str | _TkinterSequence[str] = ..., width: _ScreenUnits = ..., ) -> _CanvasItemId: ... def create_rectangle( @@ -1231,7 +1231,7 @@ class Canvas(Widget, XView, YView): outlinestipple: _Bitmap = ..., state: Literal["normal", "active", "disabled"] = ..., stipple: _Bitmap = ..., - tags: Union[str, Tuple[str, ...]] = ..., + tags: str | _TkinterSequence[str] = ..., width: _ScreenUnits = ..., ) -> _CanvasItemId: ... def create_text( @@ -1250,7 +1250,7 @@ class Canvas(Widget, XView, YView): offset: _ScreenUnits = ..., state: Literal["normal", "active", "disabled"] = ..., stipple: _Bitmap = ..., - tags: Union[str, Tuple[str, ...]] = ..., + tags: str | _TkinterSequence[str] = ..., text: Union[float, str] = ..., width: _ScreenUnits = ..., ) -> _CanvasItemId: ... @@ -1262,7 +1262,7 @@ class Canvas(Widget, XView, YView): anchor: _Anchor = ..., height: _ScreenUnits = ..., state: Literal["normal", "active", "disabled"] = ..., - tags: Union[str, Tuple[str, ...]] = ..., + tags: str | _TkinterSequence[str] = ..., width: _ScreenUnits = ..., window: Widget = ..., ) -> _CanvasItemId: ...