from types import FrameType from typing import Callable, Union SIG_DFL: int SIG_IGN: int ITIMER_REAL: int ITIMER_VIRTUAL: int ITIMER_PROF: int NSIG: int SIGABRT: int SIGALRM: int SIGBREAK: int # Windows SIGBUS: int SIGCHLD: int SIGCLD: int SIGCONT: int SIGEMT: int SIGFPE: int SIGHUP: int SIGILL: int SIGINFO: int SIGINT: int SIGIO: int SIGIOT: int SIGKILL: int SIGPIPE: int SIGPOLL: int SIGPROF: int SIGPWR: int SIGQUIT: int SIGRTMAX: int SIGRTMIN: int SIGSEGV: int SIGSTOP: int SIGSYS: int SIGTERM: int SIGTRAP: int SIGTSTP: int SIGTTIN: int SIGTTOU: int SIGURG: int SIGUSR1: int SIGUSR2: int SIGVTALRM: int SIGWINCH: int SIGXCPU: int SIGXFSZ: int # Windows CTRL_C_EVENT: int CTRL_BREAK_EVENT: int class ItimerError(IOError): ... _HANDLER = Union[Callable[[int, FrameType], None], int, None] def alarm(time: int) -> int: ... def getsignal(signalnum: int) -> _HANDLER: ... def pause() -> None: ... def setitimer(which: int, seconds: float, interval: float = ...) -> tuple[float, float]: ... def getitimer(which: int) -> tuple[float, float]: ... def set_wakeup_fd(fd: int) -> int: ... def siginterrupt(signalnum: int, flag: bool) -> None: ... def signal(signalnum: int, handler: _HANDLER) -> _HANDLER: ... def default_int_handler(signum: int, frame: FrameType) -> None: ...