# Stubs for threading # NOTE: These are incomplete! from typing import Any, Dict, Optional, Callable, TypeVar, Union class Thread: name = '' ident = 0 daemon = False def __init__(self, group: Any = None, target: Any = None, args: Any = (), kwargs: Dict[Any, Any] = None, verbose: Any = None) -> None: ... def start(self) -> None: ... def run(self) -> None: ... def join(self, timeout: float = 0.0) -> None: ... def is_alive(self) -> bool: ... # Legacy methods def getName(self) -> str: ... def setName(self, name: str) -> None: ... def isDaemon(self) -> bool: ... def setDaemon(self, daemon: bool) -> None: ... class Event: def is_set(self) -> bool: ... def set(self) -> None: ... def clear(self) -> None: ... # TODO can it return None? def wait(self, timeout: float = 0.0) -> bool: ... class Lock: def acquire(self, blocking: bool = True, timeout: float = -1.0) -> bool: ... def release(self) -> None: ... def __enter__(self) -> bool: ... def __exit__(self, *args): ... class RLock: def acquire(self, blocking: bool = True, timeout: float = -1.0) -> Optional[bool]: ... def release(self) -> None: ... def __enter__(self) -> bool: ... def __exit__(self, *args): ... _T = TypeVar('_T') class Condition: def acquire(self, blocking: bool = True, timeout: float = -1.0) -> bool: ... def release(self) -> None: ... def notify(self, n: int = 1) -> None: ... def notify_all(self) -> None: ... def wait(self, timeout: float = None) -> bool: ... def wait_for(self, predicate: Callable[[], _T], timeout: float = None) -> Union[_T, bool]: ... def __enter__(self) -> bool: ... def __exit__(self, *args): ...