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colorama stubs (#5108)
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2
stubs/colorama/METADATA.toml
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2
stubs/colorama/METADATA.toml
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version = "0.4"
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python2 = true
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3
stubs/colorama/colorama/__init__.pyi
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3
stubs/colorama/colorama/__init__.pyi
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from .ansi import Back as Back, Cursor as Cursor, Fore as Fore, Style as Style
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from .ansitowin32 import AnsiToWin32 as AnsiToWin32
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from .initialise import colorama_text as colorama_text, deinit as deinit, init as init, reinit as reinit
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69
stubs/colorama/colorama/ansi.pyi
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69
stubs/colorama/colorama/ansi.pyi
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CSI: str
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OSC: str
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BEL: str
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def code_to_chars(code: int) -> str: ...
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def set_title(title: str) -> str: ...
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def clear_screen(mode: int = ...) -> str: ...
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def clear_line(mode: int = ...) -> str: ...
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class AnsiCodes:
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def __init__(self) -> None: ...
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class AnsiCursor:
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def UP(self, n: int = ...) -> str: ...
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def DOWN(self, n: int = ...) -> str: ...
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def FORWARD(self, n: int = ...) -> str: ...
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def BACK(self, n: int = ...) -> str: ...
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def POS(self, x: int = ..., y: int = ...) -> str: ...
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# All attributes in the following classes are string in instances and int in the class.
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# We use str since that is the common case for users.
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class AnsiFore(AnsiCodes):
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BLACK: str = ...
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RED: str = ...
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GREEN: str = ...
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YELLOW: str = ...
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BLUE: str = ...
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MAGENTA: str = ...
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CYAN: str = ...
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WHITE: str = ...
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RESET: str = ...
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LIGHTBLACK_EX: str = ...
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LIGHTRED_EX: str = ...
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LIGHTGREEN_EX: str = ...
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LIGHTYELLOW_EX: str = ...
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LIGHTBLUE_EX: str = ...
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LIGHTMAGENTA_EX: str = ...
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LIGHTCYAN_EX: str = ...
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LIGHTWHITE_EX: str = ...
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class AnsiBack(AnsiCodes):
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BLACK: str = ...
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RED: str = ...
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GREEN: str = ...
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YELLOW: str = ...
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BLUE: str = ...
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MAGENTA: str = ...
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CYAN: str = ...
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WHITE: str = ...
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RESET: str = ...
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LIGHTBLACK_EX: str = ...
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LIGHTRED_EX: str = ...
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LIGHTGREEN_EX: str = ...
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LIGHTYELLOW_EX: str = ...
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LIGHTBLUE_EX: str = ...
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LIGHTMAGENTA_EX: str = ...
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LIGHTCYAN_EX: str = ...
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LIGHTWHITE_EX: str = ...
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class AnsiStyle(AnsiCodes):
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BRIGHT: str = ...
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DIM: str = ...
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NORMAL: str = ...
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RESET_ALL: str = ...
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Fore: AnsiFore
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Back: AnsiBack
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Style: AnsiStyle
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Cursor: AnsiCursor
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47
stubs/colorama/colorama/ansitowin32.pyi
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47
stubs/colorama/colorama/ansitowin32.pyi
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import sys
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from _typeshed import SupportsWrite
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from typing import Any, Callable, Dict, Optional, Pattern, Sequence, TextIO, Tuple, Union
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if sys.platform == "win32":
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from .winterm import WinTerm
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winterm: WinTerm
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else:
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winterm: None
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class StreamWrapper:
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def __init__(self, wrapped: TextIO, converter: SupportsWrite[str]) -> None: ...
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def __getattr__(self, name: str) -> Any: ...
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def __enter__(self, *args: object, **kwargs: object) -> TextIO: ...
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def __exit__(self, *args: Any, **kwargs: Any) -> None: ...
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def write(self, text: str) -> None: ...
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def isatty(self) -> bool: ...
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@property
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def closed(self) -> bool: ...
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_WinTermCall = Callable[[Optional[int], bool, bool], None]
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_WinTermCallDict = Dict[int, Union[Tuple[_WinTermCall], Tuple[_WinTermCall, int], Tuple[_WinTermCall, int, bool]]]
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class AnsiToWin32:
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ANSI_CSI_RE: Pattern[str] = ...
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ANSI_OSC_RE: Pattern[str] = ...
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wrapped: TextIO = ...
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autoreset: bool = ...
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stream: StreamWrapper = ...
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strip: bool = ...
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convert: bool = ...
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win32_calls: _WinTermCallDict = ...
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on_stderr: bool = ...
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def __init__(
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self, wrapped: TextIO, convert: Optional[bool] = ..., strip: Optional[bool] = ..., autoreset: bool = ...
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) -> None: ...
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def should_wrap(self) -> bool: ...
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def get_win32_calls(self) -> _WinTermCallDict: ...
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def write(self, text: str) -> None: ...
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def reset_all(self) -> None: ...
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def write_and_convert(self, text: str) -> None: ...
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def write_plain_text(self, text: str, start: int, end: int) -> None: ...
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def convert_ansi(self, paramstring: str, command: str) -> None: ...
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def extract_params(self, command: str, paramstring: str) -> Tuple[int, ...]: ...
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def call_win32(self, command: str, params: Sequence[int]) -> None: ...
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def convert_osc(self, text: str) -> str: ...
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18
stubs/colorama/colorama/initialise.pyi
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18
stubs/colorama/colorama/initialise.pyi
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from typing import Any, ContextManager, Optional, TextIO, Union
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from .ansitowin32 import StreamWrapper
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orig_stdout: Optional[TextIO]
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orig_stderr: Optional[TextIO]
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wrapped_stdout: Union[TextIO, StreamWrapper]
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wrapped_stderr: Union[TextIO, StreamWrapper]
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atexit_done: bool
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def reset_all() -> None: ...
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def init(autoreset: bool = ..., convert: Optional[bool] = ..., strip: Optional[bool] = ..., wrap: bool = ...) -> None: ...
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def deinit() -> None: ...
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def colorama_text(*args: Any, **kwargs: Any) -> ContextManager[None]: ...
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def reinit() -> None: ...
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def wrap_stream(
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stream: TextIO, convert: Optional[bool], strip: Optional[bool], autoreset: bool, wrap: bool
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) -> Union[TextIO, StreamWrapper]: ...
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31
stubs/colorama/colorama/win32.pyi
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31
stubs/colorama/colorama/win32.pyi
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import sys
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from typing import Callable
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from typing_extensions import Literal
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STDOUT: Literal[-11]
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STDERR: Literal[-12]
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if sys.platform == "win32":
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from ctypes import LibraryLoader, Structure, WinDLL, wintypes
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windll: LibraryLoader[WinDLL]
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COORD = wintypes._COORD
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class CONSOLE_SCREEN_BUFFER_INFO(Structure):
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dwSize: COORD
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dwCursorPosition: COORD
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wAttributes: wintypes.WORD
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srWindow: wintypes.SMALL_RECT
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dwMaximumWindowSize: COORD
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def __str__(self) -> str: ...
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def winapi_test() -> bool: ...
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def GetConsoleScreenBufferInfo(stream_id: int = ...) -> CONSOLE_SCREEN_BUFFER_INFO: ...
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def SetConsoleTextAttribute(stream_id: int, attrs: wintypes.WORD) -> wintypes.BOOL: ...
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def SetConsoleCursorPosition(stream_id: int, position: COORD, adjust: bool = ...) -> wintypes.BOOL: ...
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def FillConsoleOutputCharacter(stream_id: int, char: str, length: int, start: COORD) -> int: ...
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def FillConsoleOutputAttribute(stream_id: int, attr: int, length: int, start: COORD) -> wintypes.BOOL: ...
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def SetConsoleTitle(title: str) -> wintypes.BOOL: ...
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else:
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windll: None
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SetConsoleTextAttribute: Callable[..., None]
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winapi_test: Callable[..., None]
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34
stubs/colorama/colorama/winterm.pyi
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34
stubs/colorama/colorama/winterm.pyi
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import sys
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if sys.platform == "win32":
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from typing import Optional
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from . import win32
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class WinColor:
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BLACK: int = ...
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BLUE: int = ...
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GREEN: int = ...
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CYAN: int = ...
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RED: int = ...
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MAGENTA: int = ...
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YELLOW: int = ...
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GREY: int = ...
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class WinStyle:
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NORMAL: int = ...
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BRIGHT: int = ...
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BRIGHT_BACKGROUND: int = ...
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class WinTerm:
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def __init__(self) -> None: ...
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def get_attrs(self) -> int: ...
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def set_attrs(self, value: int) -> None: ...
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def reset_all(self, on_stderr: Optional[bool] = ...) -> None: ...
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def fore(self, fore: Optional[int] = ..., light: bool = ..., on_stderr: bool = ...) -> None: ...
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def back(self, back: Optional[int] = ..., light: bool = ..., on_stderr: bool = ...) -> None: ...
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def style(self, style: Optional[int] = ..., on_stderr: bool = ...) -> None: ...
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def set_console(self, attrs: Optional[int] = ..., on_stderr: bool = ...) -> None: ...
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def get_position(self, handle: int) -> win32.COORD: ...
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def set_cursor_position(self, position: Optional[win32.COORD] = ..., on_stderr: bool = ...) -> None: ...
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def cursor_adjust(self, x: int, y: int, on_stderr: bool = ...) -> None: ...
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def erase_screen(self, mode: int = ..., on_stderr: bool = ...) -> None: ...
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def erase_line(self, mode: int = ..., on_stderr: bool = ...) -> None: ...
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def set_title(self, title: str) -> None: ...
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