colorama stubs (#5108)

This commit is contained in:
hatal175
2021-03-27 17:52:37 +03:00
committed by GitHub
parent 20a6de8fdd
commit 577dbe965c
7 changed files with 204 additions and 0 deletions

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version = "0.4"
python2 = true

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from .ansi import Back as Back, Cursor as Cursor, Fore as Fore, Style as Style
from .ansitowin32 import AnsiToWin32 as AnsiToWin32
from .initialise import colorama_text as colorama_text, deinit as deinit, init as init, reinit as reinit

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CSI: str
OSC: str
BEL: str
def code_to_chars(code: int) -> str: ...
def set_title(title: str) -> str: ...
def clear_screen(mode: int = ...) -> str: ...
def clear_line(mode: int = ...) -> str: ...
class AnsiCodes:
def __init__(self) -> None: ...
class AnsiCursor:
def UP(self, n: int = ...) -> str: ...
def DOWN(self, n: int = ...) -> str: ...
def FORWARD(self, n: int = ...) -> str: ...
def BACK(self, n: int = ...) -> str: ...
def POS(self, x: int = ..., y: int = ...) -> str: ...
# All attributes in the following classes are string in instances and int in the class.
# We use str since that is the common case for users.
class AnsiFore(AnsiCodes):
BLACK: str = ...
RED: str = ...
GREEN: str = ...
YELLOW: str = ...
BLUE: str = ...
MAGENTA: str = ...
CYAN: str = ...
WHITE: str = ...
RESET: str = ...
LIGHTBLACK_EX: str = ...
LIGHTRED_EX: str = ...
LIGHTGREEN_EX: str = ...
LIGHTYELLOW_EX: str = ...
LIGHTBLUE_EX: str = ...
LIGHTMAGENTA_EX: str = ...
LIGHTCYAN_EX: str = ...
LIGHTWHITE_EX: str = ...
class AnsiBack(AnsiCodes):
BLACK: str = ...
RED: str = ...
GREEN: str = ...
YELLOW: str = ...
BLUE: str = ...
MAGENTA: str = ...
CYAN: str = ...
WHITE: str = ...
RESET: str = ...
LIGHTBLACK_EX: str = ...
LIGHTRED_EX: str = ...
LIGHTGREEN_EX: str = ...
LIGHTYELLOW_EX: str = ...
LIGHTBLUE_EX: str = ...
LIGHTMAGENTA_EX: str = ...
LIGHTCYAN_EX: str = ...
LIGHTWHITE_EX: str = ...
class AnsiStyle(AnsiCodes):
BRIGHT: str = ...
DIM: str = ...
NORMAL: str = ...
RESET_ALL: str = ...
Fore: AnsiFore
Back: AnsiBack
Style: AnsiStyle
Cursor: AnsiCursor

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import sys
from _typeshed import SupportsWrite
from typing import Any, Callable, Dict, Optional, Pattern, Sequence, TextIO, Tuple, Union
if sys.platform == "win32":
from .winterm import WinTerm
winterm: WinTerm
else:
winterm: None
class StreamWrapper:
def __init__(self, wrapped: TextIO, converter: SupportsWrite[str]) -> None: ...
def __getattr__(self, name: str) -> Any: ...
def __enter__(self, *args: object, **kwargs: object) -> TextIO: ...
def __exit__(self, *args: Any, **kwargs: Any) -> None: ...
def write(self, text: str) -> None: ...
def isatty(self) -> bool: ...
@property
def closed(self) -> bool: ...
_WinTermCall = Callable[[Optional[int], bool, bool], None]
_WinTermCallDict = Dict[int, Union[Tuple[_WinTermCall], Tuple[_WinTermCall, int], Tuple[_WinTermCall, int, bool]]]
class AnsiToWin32:
ANSI_CSI_RE: Pattern[str] = ...
ANSI_OSC_RE: Pattern[str] = ...
wrapped: TextIO = ...
autoreset: bool = ...
stream: StreamWrapper = ...
strip: bool = ...
convert: bool = ...
win32_calls: _WinTermCallDict = ...
on_stderr: bool = ...
def __init__(
self, wrapped: TextIO, convert: Optional[bool] = ..., strip: Optional[bool] = ..., autoreset: bool = ...
) -> None: ...
def should_wrap(self) -> bool: ...
def get_win32_calls(self) -> _WinTermCallDict: ...
def write(self, text: str) -> None: ...
def reset_all(self) -> None: ...
def write_and_convert(self, text: str) -> None: ...
def write_plain_text(self, text: str, start: int, end: int) -> None: ...
def convert_ansi(self, paramstring: str, command: str) -> None: ...
def extract_params(self, command: str, paramstring: str) -> Tuple[int, ...]: ...
def call_win32(self, command: str, params: Sequence[int]) -> None: ...
def convert_osc(self, text: str) -> str: ...

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from typing import Any, ContextManager, Optional, TextIO, Union
from .ansitowin32 import StreamWrapper
orig_stdout: Optional[TextIO]
orig_stderr: Optional[TextIO]
wrapped_stdout: Union[TextIO, StreamWrapper]
wrapped_stderr: Union[TextIO, StreamWrapper]
atexit_done: bool
def reset_all() -> None: ...
def init(autoreset: bool = ..., convert: Optional[bool] = ..., strip: Optional[bool] = ..., wrap: bool = ...) -> None: ...
def deinit() -> None: ...
def colorama_text(*args: Any, **kwargs: Any) -> ContextManager[None]: ...
def reinit() -> None: ...
def wrap_stream(
stream: TextIO, convert: Optional[bool], strip: Optional[bool], autoreset: bool, wrap: bool
) -> Union[TextIO, StreamWrapper]: ...

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import sys
from typing import Callable
from typing_extensions import Literal
STDOUT: Literal[-11]
STDERR: Literal[-12]
if sys.platform == "win32":
from ctypes import LibraryLoader, Structure, WinDLL, wintypes
windll: LibraryLoader[WinDLL]
COORD = wintypes._COORD
class CONSOLE_SCREEN_BUFFER_INFO(Structure):
dwSize: COORD
dwCursorPosition: COORD
wAttributes: wintypes.WORD
srWindow: wintypes.SMALL_RECT
dwMaximumWindowSize: COORD
def __str__(self) -> str: ...
def winapi_test() -> bool: ...
def GetConsoleScreenBufferInfo(stream_id: int = ...) -> CONSOLE_SCREEN_BUFFER_INFO: ...
def SetConsoleTextAttribute(stream_id: int, attrs: wintypes.WORD) -> wintypes.BOOL: ...
def SetConsoleCursorPosition(stream_id: int, position: COORD, adjust: bool = ...) -> wintypes.BOOL: ...
def FillConsoleOutputCharacter(stream_id: int, char: str, length: int, start: COORD) -> int: ...
def FillConsoleOutputAttribute(stream_id: int, attr: int, length: int, start: COORD) -> wintypes.BOOL: ...
def SetConsoleTitle(title: str) -> wintypes.BOOL: ...
else:
windll: None
SetConsoleTextAttribute: Callable[..., None]
winapi_test: Callable[..., None]

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import sys
if sys.platform == "win32":
from typing import Optional
from . import win32
class WinColor:
BLACK: int = ...
BLUE: int = ...
GREEN: int = ...
CYAN: int = ...
RED: int = ...
MAGENTA: int = ...
YELLOW: int = ...
GREY: int = ...
class WinStyle:
NORMAL: int = ...
BRIGHT: int = ...
BRIGHT_BACKGROUND: int = ...
class WinTerm:
def __init__(self) -> None: ...
def get_attrs(self) -> int: ...
def set_attrs(self, value: int) -> None: ...
def reset_all(self, on_stderr: Optional[bool] = ...) -> None: ...
def fore(self, fore: Optional[int] = ..., light: bool = ..., on_stderr: bool = ...) -> None: ...
def back(self, back: Optional[int] = ..., light: bool = ..., on_stderr: bool = ...) -> None: ...
def style(self, style: Optional[int] = ..., on_stderr: bool = ...) -> None: ...
def set_console(self, attrs: Optional[int] = ..., on_stderr: bool = ...) -> None: ...
def get_position(self, handle: int) -> win32.COORD: ...
def set_cursor_position(self, position: Optional[win32.COORD] = ..., on_stderr: bool = ...) -> None: ...
def cursor_adjust(self, x: int, y: int, on_stderr: bool = ...) -> None: ...
def erase_screen(self, mode: int = ..., on_stderr: bool = ...) -> None: ...
def erase_line(self, mode: int = ..., on_stderr: bool = ...) -> None: ...
def set_title(self, title: str) -> None: ...