Remove stubs for annoy (#10388)

This commit is contained in:
Alex Waygood
2023-06-30 10:40:45 +01:00
committed by GitHub
parent b6a422112b
commit cd0388439a
3 changed files with 0 additions and 52 deletions

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@@ -1,3 +0,0 @@
version = "1.17.*"
requires = []
obsolete_since = "1.17.1" # Released on 2022-08-08

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@@ -1,5 +0,0 @@
from typing_extensions import TypeAlias
from .annoylib import Annoy
AnnoyIndex: TypeAlias = Annoy

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@@ -1,44 +0,0 @@
from _typeshed import SupportsLenAndGetItem
from typing import overload
from typing_extensions import Literal, TypeAlias
_Vector: TypeAlias = SupportsLenAndGetItem[float]
class Annoy:
f: int
def __init__(self, f: int, metric: Literal["angular", "euclidean", "manhattan", "hamming", "dot"]) -> None: ...
def load(self, fn: str, prefault: bool = ...) -> Literal[True]: ...
def save(self, fn: str, prefault: bool = ...) -> Literal[True]: ...
@overload
def get_nns_by_item(self, i: int, n: int, search_k: int = ..., include_distances: Literal[False] = False) -> list[int]: ...
@overload
def get_nns_by_item(
self, i: int, n: int, search_k: int, include_distances: Literal[True]
) -> tuple[list[int], list[float]]: ...
@overload
def get_nns_by_item(
self, i: int, n: int, search_k: int = ..., *, include_distances: Literal[True]
) -> tuple[list[int], list[float]]: ...
@overload
def get_nns_by_vector(
self, vector: _Vector, n: int, search_k: int = ..., include_distances: Literal[False] = False
) -> list[int]: ...
@overload
def get_nns_by_vector(
self, vector: _Vector, n: int, search_k: int, include_distances: Literal[True]
) -> tuple[list[int], list[float]]: ...
@overload
def get_nns_by_vector(
self, vector: _Vector, n: int, search_k: int = ..., *, include_distances: Literal[True]
) -> tuple[list[int], list[float]]: ...
def get_item_vector(self, __i: int) -> list[float]: ...
def add_item(self, i: int, vector: _Vector) -> None: ...
def on_disk_build(self, fn: str) -> Literal[True]: ...
def build(self, n_trees: int, n_jobs: int = ...) -> Literal[True]: ...
def unbuild(self) -> Literal[True]: ...
def unload(self) -> Literal[True]: ...
def get_distance(self, __i: int, __j: int) -> float: ...
def get_n_items(self) -> int: ...
def get_n_trees(self) -> int: ...
def verbose(self, __v: bool) -> Literal[True]: ...
def set_seed(self, __s: int) -> None: ...