Fix return types in compileall.pyi (#1273)

* add non-None return types for compileall

* fx -> rx
This commit is contained in:
George Caley
2017-05-17 16:05:50 -07:00
committed by Matthias Kramm
parent df9df65882
commit eac0562088
2 changed files with 11 additions and 9 deletions

View File

@@ -4,7 +4,7 @@ from typing import Optional, Pattern, Union
_Path = Union[str, bytes]
# fx can be any object with a 'search' method; once we have Protocols we can change the type
def compile_dir(dir: _Path, maxlevels: int = ..., ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ...) -> None: ...
def compile_file(fullname: _Path, ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ...) -> None: ...
def compile_path(skip_curdir: bool = ..., maxlevels: int = ..., force: bool = ..., quiet: int = ...) -> None: ...
# rx can be any object with a 'search' method; once we have Protocols we can change the type
def compile_dir(dir: _Path, maxlevels: int = ..., ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ...) -> int: ...
def compile_file(fullname: _Path, ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ...) -> int: ...
def compile_path(skip_curdir: bool = ..., maxlevels: int = ..., force: bool = ..., quiet: int = ...) -> int: ...

View File

@@ -6,13 +6,15 @@ from typing import Optional, Union, Pattern
if sys.version_info < (3, 6):
_Path = Union[str, bytes]
_SuccessType = bool
else:
_Path = Union[str, bytes, os.PathLike]
_SuccessType = int
# fx can be any object with a 'search' method; once we have Protocols we can change the type
# rx can be any object with a 'search' method; once we have Protocols we can change the type
if sys.version_info < (3, 5):
def compile_dir(dir: _Path, maxlevels: int = ..., ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ...) -> None: ...
def compile_dir(dir: _Path, maxlevels: int = ..., ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ...) -> _SuccessType: ...
else:
def compile_dir(dir: _Path, maxlevels: int = ..., ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ..., workers: int = ...) -> None: ...
def compile_file(fullname: _Path, ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ...) -> None: ...
def compile_path(skip_curdir: bool = ..., maxlevels: int = ..., force: bool = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ...) -> None: ...
def compile_dir(dir: _Path, maxlevels: int = ..., ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ..., workers: int = ...) -> _SuccessType: ...
def compile_file(fullname: _Path, ddir: Optional[_Path] = ..., force: bool = ..., rx: Optional[Pattern] = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ...) -> _SuccessType: ...
def compile_path(skip_curdir: bool = ..., maxlevels: int = ..., force: bool = ..., quiet: int = ..., legacy: bool = ..., optimize: int = ...) -> _SuccessType: ...